Allan Brito, "Blender 3D 2.49 Architecture, Buildings, and Scenery"
2010 | ISBN: 1849510482 | 376 pages | PDF | 16 MB
Create realistic models of building exteriors and interiors, the surrounding environment, and scenery.
Study modeling, materials, textures, and light basics in Blender
Learn special tricks and techniques to create walls, floors, roofs, and other specific architectural elements
Create realistic virtual tours of buildings and scenes
Develop a library of textures, materials, and objects that you can use over and over again