Official Release #107. Uncle Meat gets the deluxe treatment in this three CD Project/Object Audio Documentary. Included is the original 1969 vinyl mix (restored, remastered and available digitally for the first time), an original sequence that includes unique source material and bonus vault tracks mostly compiled from the recording sessions at Apostolic Studios in NYC between 1967 and 1969.
Official Release #85. This triple volume package contains an audio documentary tracing the conception and construction of Frank Zappa's We're Only in It for the Money (1968) and Lumpy Gravy (1968) masterworks. As the second entry in the Project/Object series (the first being the MoFo Project/Object in 2006 that gathered four CDs worth of goodies from the Freak Out! era), the modus operandi for Lumpy Money (2009) remains much the same as its predecessor. Presented within are primary components from both works in several unique – and formerly unissued – incarnations and configurations. It should also be noted that neither of Zappa's mid-'90s approved masters for We're Only in It for the Money or Lumpy Gravy are found here. Instead of retreading those – which (as of this 2009 writing) remain in print on the Rykodisc label – the nearly three-and-a-half hours served up here offer an embarrassment of insight into the development of the music, as well as the modular recording style that Zappa was evermore frequently incorporating into his craft.
In Unity, you can approach the architecture of your projects in many different ways. Sometimes game objects belong in the same family of code together, and sometimes they share characteristics, but are otherwise unrelated. In this course, we'll take an existing project and add new functionality using object oriented programming. We'll learn how to create new types of GameObjects, including destructible props, using clean and reusable code.
Learn the basics of object oriented coding in PHP. We will be covering classes, objects, properties, methods, inheritance, interfaces, and helpful OOP tools. By the time you are done with this lesson you will be ready to dig into frameworks with a solid understanding of the tools behind them.
This course takes you, step by step, through the principles and practices of object-oriented programming (OOP). The course provides you with the firm foundation in OOP that you need to progress to intermediate-level C# courses.