Game Artificial Intelligent

Hybrid Artificial Intelligent Systems  eBooks & eLearning

Posted by arundhati at April 29, 2016
Hybrid Artificial Intelligent Systems

Francisco Martínez-Álvarez, Alicia Troncoso, "Hybrid Artificial Intelligent Systems: 11th International Conference, HAIS 2016, Seville, Spain, April 18-20, 2016, Proceedings"
2016 | ISBN-10: 3319320335 | 765 pages | PDF | 56 MB

Hybrid Artificial Intelligent Systems  eBooks & eLearning

Posted by andr1078 at Dec. 16, 2015
Hybrid Artificial Intelligent Systems

Enrique Onieva, Igor Santos, Eneko Osaba, Héctor Quintián, Emilio Corchado "Hybrid Artificial Intelligent Systems"
Publisher: Springer | English | 2015 | ISBN:331919643X | 740 pages | PDF | 68.5 MB

This volume constitutes the proceedings of the 10th International Conference on Hybrid Artificial Intelligent Systems, HAIS 2015, held Bilbao, Spain, June 2014. The 60 papers published in this volume were carefully reviewed and selected from 190 submissions. They are organized in topical sections such as data mining and knowledge discovery; video and image analysis; bio-inspired models and evolutionary computation; learning algorithms; hybrid intelligent systems for data mining and applications; classification and cluster analysis, HAIS applications.
Unleash Multi Agent Artificial Intelligence for Game Devs: Flocking Behavior

SkillShare - Unleash Multi Agent Artificial Intelligence for Game Devs: Flocking Behavior
English | 1h 51m | Video: h264, yuv420p, 1280x720, 30 fps | Audio: aac, 44100 Hz | 1.76 GB
Genre: eLearning

Learn how to create Artificial Intelligent Agents that have Flocking Behavior and apply them to your projects in games or movies. You have seen Flocking behavior in nature, in games, in movies and in architectural simulations but you might have missed it.

AI Game Engine Programming (repost)  eBooks & eLearning

Posted by karapuzik at Oct. 2, 2011
AI Game Engine Programming (repost)

AI Game Engine Programming
736 pages | Charles River Media; 2 edition (December 22, 2008) | ISBN-10: 1584505729 | PDF | 4 Mb

A fully revised update to the first edition, "AI Game Engine Programming, Second Edition" provides game developers with the tools and information they need to create modern game AI engines. Covering the four principle elements of game artificial intelligence, the book takes you from theory to actual game development, going beyond merely discussing how a technique might be used. Beginning with a clear definition of game AI, you'll learn common terminology, the underlying concepts of AI, and you'll explore the different parts of the game AI engine.

Artificial Intelligence Illuminated  eBooks & eLearning

Posted by outcaast at May 24, 2007
186981
Ben Coppin, «Artificial Intelligence Illuminated»
Jones & Bartlett Publishers | ISBN | 2004-03 | 600 pages | PDF | 3.3 Mb

Artificial Intelligence Illuminated presents an overview of the background and history of artificial intelligence, emphasizing its importance in today's society and potential for the future. The book covers a range of AI techniques, algorithms, and methodologies, including game playing, intelligent agents, machine learning, genetic algorithms, and Artificial Life. …
AI and Artificial Life in Video Games by Guy W. Lecky-Thompso

AI and Artificial Life in Video Games by Guy W. Lecky-Thompson
Publisher: Charles River Media | Number Of Pages: 332 | Publication Date: 2008-05-15 | ISBN-10: 1584505583 | PDF | 1 Mb

Learn how to create more challenging and dynamic games with AI and Artificial Life in Video Games. AI, or artificial intelligence, builds better games by directing behaviors inside the games that make them more difficult, while artificial life, or A-Life, adds unpredictability of play and a more lifelike environment to games. This book examines easy and inexpensive methods for implementing AI and A-Life in any video game to not only model behavior in the game but also create tools, generate code, and test the game during development. After introducing the basics of AI and A-Life to use as building blocks, the book delves into more advanced methods and examines possible future uses and techniques. You’ll learn how AI can be built up in a game by layering behavioral models on static data to produce behavior that is both intelligent and unpredictable. Examples of several A-Life enhancements in games are presented, and you’ll investigate the potential pitfalls of using AI and how to troubleshoot, apply A-Life to your own games, test A-Life itself and test virtually using A-Life, implement AI and A-Life in a multiplayer environment, and more. Written for the current and next-generation game developer, AI and Artificial Life in Video Games is a great reference for both game programmers and game designers.

Naturalness: Is the "Natural" Preferable to the "Artificial"? (repost)  eBooks & eLearning

Posted by libr at Dec. 7, 2016
Naturalness: Is the "Natural" Preferable to the "Artificial"? (repost)

Naturalness: Is the "Natural" Preferable to the "Artificial"? by Dieter Birnbacher and David Carus
English | 2014 | ISBN: 0761863494 | 186 pages | PDF | 1 MB

Medical Applications of Artificial Intelligence (repost)  eBooks & eLearning

Posted by libr at Dec. 6, 2016
Medical Applications of Artificial Intelligence (repost)

Medical Applications of Artificial Intelligence by Arvin Agah
English | 2013 | ISBN: 1439884331 | ISBN-13: 9781439884331 | 526 pages | PDF | 68,4 MB

Learning and Intelligent Optimization: 10th International Conference  eBooks & eLearning

Posted by hill0 at Dec. 6, 2016
Learning and Intelligent Optimization: 10th International Conference

Learning and Intelligent Optimization: 10th International Conference, LION 10, Ischia, Italy, May 29 - June 1, 2016, Revised Selected Papers (Lecture Notes in Computer Science) by Paola Festa
English | 5 Jan. 2017 | ISBN: 3319503480 | 324 Pages | PDF | 16.1 MB

This book constitutes the thoroughly refereed post-conference proceedings of the 10th International Conference on Learning and Optimization, LION 10, which was held on Ischia, Italy, in May/June 2016.

A.I. Artificial Intelligence (2001)  Video

Posted by rwdfox at Dec. 6, 2016
A.I. Artificial Intelligence (2001)

A.I. Artificial Intelligence (2001)
BRRip 720p | 145mn | 1280x720 | MP4 [email protected] 23.98fps | [email protected] 6CH 48KHz | 1.76 GiB
BRRip 1080p | 145mn | 1920x1080 | MP4 [email protected] 23.98fps | [email protected] 6CH 48KHz | 2.78 GiB
Language: English | Genre: Adventure, Drama, Sci-Fi | Subtitles: None

In the not-so-far future the polar ice caps have melted and the resulting rise of the ocean waters has drowned all the coastal cities of the world.