Functional Swift

Professional Swift  eBooks & eLearning

Posted by AlenMiler at July 13, 2015
Professional Swift

Professional Swift by Michael Dippery
English | 10 July 2015 | ISBN: 1119016770 | 312 Pages | True AZW3 (Kindle)/(EPUB/PDF conv) | 10.34 MB

Transition from Objective–C to the cleaner, more functional Swift quickly and easily. Professional Swift shows you how to create Mac and iPhone applications using Apple′s new programming language.

Swift Functional Programming - Second Edition  eBooks & eLearning

Posted by readerXXI at June 21, 2017
Swift Functional Programming - Second Edition

Swift Functional Programming - Second Edition
by Dr. Fatih Nayebi
English | 2017 | ISBN: 1787284506 | 308 Pages | True PDF | 2.46 MB

Swift Functional Programming - Second Edition  eBooks & eLearning

Posted by AlenMiler at May 2, 2017
Swift Functional Programming - Second Edition

Swift Functional Programming - Second Edition by Dr. Fatih Nayebi
English | 26 Apr. 2017 | ASIN: B0718YYXV9 | 316 Pages | AZW3 | 1.33 MB

Swift 3 Functional Programming  eBooks & eLearning

Posted by Grev27 at July 22, 2016
Swift 3 Functional Programming

Dr. Fatih Nayebi, "Swift 3 Functional Programming"
English | ISBN: 1785883887 | 2016 | PDF/EPUB/MOBI | 296 pages | 4 MB/3 MB/4 MB

Udemy - Thinking Functionally in Swift  eBooks & eLearning

Posted by naag at Oct. 21, 2015
Udemy - Thinking Functionally in Swift

Udemy - Thinking Functionally in Swift
MP4 | Video: 1306x720 | 58 kbps | 44 KHz | Duration: 2 Hours | 253 MB
Genre: eLearning | Language: English

Understand functional programming in swift and write your own versions map, filter methods in Swift!

iOS Swift Programming by Example LiveLessons (Lesson 5-8)  eBooks & eLearning

Posted by Max-X at May 11, 2015
iOS Swift Programming by Example LiveLessons (Lesson 5-8)

iOS Swift Programming by Example LiveLessons (Lesson 5-8)
English | 2015 | .FLV | h264, yuv420p, 1280x720, 30.00 fps(r) | aac, 44100 Hz, stereo | 2.01 GB
Genre: E-learning

The Swift programming language is an ever-changing work in progress, and the best way to understand how you can use it to build iOS apps and roll with future changes to the language is to learn the fundamentals now. iOS Swift Development by Example LiveLessons provides developers with a solid understanding of Swift coding basics into intermediate-level and some advanced practices, so that they can become even more adept at working with the language as it continues to evolve.

iOS Swift Programming by Example LiveLessons (Lesson 1-4)  eBooks & eLearning

Posted by Max-X at May 10, 2015
iOS Swift Programming by Example LiveLessons (Lesson 1-4)

iOS Swift Programming by Example LiveLessons (Lesson 1-4)
English | 2015 | .FLV | h264, yuv420p, 1280x720, 30.00 fps(r) | aac, 44100 Hz, stereo | 2.5 GB
Genre: E-learning

The Swift programming language is an ever-changing work in progress, and the best way to understand how you can use it to build iOS apps and roll with future changes to the language is to learn the fundamentals now. iOS Swift Development by Example LiveLessons provides developers with a solid understanding of Swift coding basics into intermediate-level and some advanced practices, so that they can become even more adept at working with the language as it continues to evolve.
Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit [Repost]

Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit by James Goodwill
English | 26 May 2017 | ISBN: 1484223098 | 232 Pages | PDF | 5.07 MB
Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit [Repost]

Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit by James Goodwill
English | 11 Jun. 2017 | ISBN: 1484223098 | 232 Pages | PDF | 5.07 MB
Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit

Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit By James Goodwill, Wesley Matlock
English | EPUB | 2017 | 208 Pages | ISBN : 1484223098 | 2.5 MB

Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.