Deform

SFTC DEFORM PREMIER V11  Software

Posted by Artist14 at Oct. 21, 2014
SFTC DEFORM PREMIER V11

SFTC DEFORM PREMIER V11 | 968 MB

DEFORM is the most widely used metal forming process simulation software worldwide! To serve our broad user base, SFTC offers a range of systems and modules to ensure that your DEFORM System meets your simulation requirements. DEFORM is used for forging, cold heading, machining, heat treatment, rolling, mechanical joining and a wide range of other applications. DEFORM offers flexible packaging to provide an optimum solution to your modeling requirements. Common system components are utilized throughout. Application-specific GUIs (graphical user interface) simplify data input and postprocessing.

SFTC Deform 10.2  Software

Posted by scutter at Feb. 16, 2013
SFTC Deform 10.2

SFTC Deform 10.2 | 494.6 mb

This summer Scientific Forming Technologies Corp. is introducing new versions of its DEFORM software, which is used by product designers to analyze metal forming, heat treatment, machining and mechanical joining.

Blindspot S02E09 (2016)  Video

Posted by wcruiser at Nov. 17, 2016
Blindspot S02E09 (2016)

Blindspot S02E09 (2016)
HDTV | MKV | 720x404 | x264 @ 779 Kbps | English AAC (2 ch) @ 122 Kbps | 43mn 54s | 283.8 MB
720p HDTV | MKV | 1280x720 | x264 @ 2403 Kbps | English AC3 (6 ch) @ 384 Kbps | 43mn 54s | 875.78 MB
1080p HDTV | MKV | 1920x1080 | x264 @ 7788 Kbps | English AC3 (6 ch) @ 640 Kbps | 43mn 54s | 2.59 GB
Sub: None
Genre: Crime | Drama | Mystery | Thriller

Why Let Cooler Pasture Deform – Jane sends a covert SOS to her FBI team when she learns about an imminent attack Sandstorm is ready to launch.
The Truth Will Set You Free: Overcoming Emotional Blindness and Finding Your True Adult Self

The Truth Will Set You Free: Overcoming Emotional Blindness and Finding Your True Adult Self
Language: English | EPUB | ISBN-10: 0465045855 | 2002 | 224 pages | 0,1 MB

More than twenty years ago, a little-known Swiss psychoanalyst wrote a book that changed the way many people viewed themselves and their world. In simple but powerful prose, the deeply moving Drama of the Gifted Child showed how parents unconsciously form and deform the emotional lives of their children.

Introduction to Blender LiveLessons  

Posted by Max-X at June 9, 2015
Introduction to Blender LiveLessons

Introduction to Blender LiveLessons
English | .FLV | h264, yuv420p, 1280x720, 30.00 fps(r) | aac, 44100 Hz, stereo | 6.95GB
Genre: E-learning

Blender Foundation Certified Trainer Oliver Villar starts from scratch, downloading and installing Blender. Then he jumps into the interface and basic controls. Learning how to create and manipulate objects is the next step before creating a simple scene to understand the workflow. After that, he goes a little deeper, explaining how to model your own creations and unwrapping and shading in both Blender Render and Cycles. An introduction to rigging and animation gives designers the ability to deform and animate their models. Finally, the rendering and compositing process is explained to show how to achieve the resulting image or video. The course aims to take beginners in a journey through the main basic Blender features to help them understand how 3D works.

CGcircuit - Flow Maps with SOuP for Maya  

Posted by C2U at Feb. 26, 2015
CGcircuit - Flow Maps with SOuP for Maya

CGcircuit - Flow Maps with SOuP for Maya
English | 18m | Video: AVC (.mp4) 1280x720, 24 fps | Audio: AAC 44.1KHz 2ch | 367 MB
Genre: eLearning

SOuP is a node based toolkit for Maya artists allowing greater flexibility and a powerful procedural workflow. In this tutorial I discuss the ability to animate UVs using Maya fluids. In fact any Maya deformer will give you the same power. With only 2 SOuP nodes we can create a simple pipeline that gives us access to UVs as vertex points. From here we can deform them directly or create soft bodies and affect them with fields and fluids.

Byzantine Matters  

Posted by interes at May 20, 2014
Byzantine Matters

Byzantine Matters by Averil Cameron
English | 2014 | ISBN: 0691157634 | ISBN-13: 9780691157634 | 184 pages | EPUB | 3,6 MB

For many of us, Byzantium remains "byzantine"–obscure, marginal, difficult. Despite the efforts of some recent historians, prejudices still deform popular and scholarly understanding of the Byzantine civilization, often reducing it to a poor relation of Rome and the rest of the classical world.

Rigid Body Tips and Tricks in Maya  

Posted by ph4rr3l at Feb. 11, 2014
Rigid Body Tips and Tricks in Maya

Rigid Body Tips and Tricks in Maya | 789 MB
Software: Autodesk Maya 2014 | Video: AVC (.mp4) 960x540 30fps | Audio: AAC 48KHz 1ch | 2h 12m
Genre: eLearning | Intermediate | Instructor: Delano Athias | February 10, 2014

In this set of tutorials we will learn various rigid body techniques. We'll start by learning ways to improve your rigid body workflow, while understanding how stand-in and proxy objects work, and how they can be used to solve simulations efficiently.
We'll learn how to setup rigid body clones and how to connect rigid bodies to characters. We'll utilize MEL to overcome a few challenges we may stumble upon when working with rigid bodies, which include emitting at collision, working with rigid bodies that must deform, and more.

Pushing Your Character Rigs Beyond the Basics in Maya  

Posted by ph4rr3l at Jan. 28, 2014
Pushing Your Character Rigs Beyond the Basics in Maya

Pushing Your Character Rigs Beyond the Basics in Maya | 4.45 GB
Software: Autodesk Maya 2014 | Video: AVC (.mp4) 960x540 30fps | Audio: AAC 48KHz 1ch | 10h 49m
Genre: eLearning | Intermediate | Instructor: Christian Chang

In this set of tutorials we will learn how to push our character rigs beyond the basics in Maya. We'll start by learning how to set up skeletons with attached twist systems that will help our characters maintain volume as they deform. We'll then learn how to create our very own cage deformer to hold volume in geometry that is challenging to skin. We'll also learn neat topics like how to setup auto clavicle systems, advanced foot rolls, dynamically-parented controls, animator-friendly hand rigs with multiple levels of control, and learn how to use both MEL and Python to create tools to help us work faster. By the end of this training, you will have the knowledge you need to produce promising results from your character rigs in Maya.

Digital-Tutors - Getting Started with Sculpting in MODO  

Posted by U.N.Owen at Oct. 7, 2013
Digital-Tutors - Getting Started with Sculpting in MODO

Digital-Tutors - Getting Started with Sculpting in MODO | 917MB
Duration: 1h 28m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

In this MODO tutorial we'll use a simple creature model to learn the basics of sculpting. We'll talk about using mesh-based sculpting to quickly deform and shape our geometry. We'll set up image-based sculpting in order to create sculpted detail that is all contained within a very powerful type of displacement map.