Digital Tutors - Creature Creation in CINEMA 4D R14
Run Time: 3h 27m | Release Date: December 1, 2012 | Author: Justin Marshall | Required Software: CINEMA 4D R14 Studio
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 4.8 GBGenre: eLearning
With the addition of sculpting tools to CINEMA 4D studio, it's become possible to complete creature projects without leaving the software. In this CINEMA 4D sculpting tutorial we will discuss the modeling of a base mesh in CINEMA 4D, using a variety of modeling tools.
Throughout the tutorial we will talk about model preparation and UV layout in anticipation of texture baking and painting. Once the base is prepared, we will go through the process of adding high resolution detail using the sculpting tools in CINEMA 4D. Once our creature model is sculpted, we will talk about baking that detail out into Normal, Displacement, and Ambient Occlusion maps. Then we will use BodyPaint to create textures for the creature.