Computer Component

A Gamers Guide To Building A Gaming Computer  eBooks & eLearning

Posted by AlenMiler at March 2, 2016
A Gamers Guide To Building A Gaming Computer

A Gamers Guide To Building A Gaming Computer by Mr David John Talmage
English | Nov. 22, 2015 | ISBN: 1519192029 | 150 Pages | AZW3/MOBI/EPUB/PDF (conv) | 45.21 MB

If you want a book that's easy to follow and will show you how to build a gaming computer from start to finish, then this is the one for you.

Computer Assembling & Troubleshooting  eBooks & eLearning

Posted by naag at July 28, 2017
Computer Assembling & Troubleshooting

Computer Assembling & Troubleshooting
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2 Hours | Lec: 17 | 393 MB
Genre: eLearning | Language: English

Learn and Expertise in how to assemble and troubleshoot PC of your own

Computer Science for Absolute Beginners with Java  eBooks & eLearning

Posted by naag at May 29, 2017
Computer Science for Absolute Beginners with Java

Computer Science for Absolute Beginners with Java
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 11 Hours | 1.19 GB
Genre: eLearning | Language: English

Computing for the rest of us: finally get started with Java. Computer programming could save your career!

Computer Maintenance, techniques for everyone!  eBooks & eLearning

Posted by naag at May 27, 2017
Computer Maintenance, techniques for everyone!

Computer Maintenance, techniques for everyone!
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hours | Lec: 15 | 0.99 GB
Genre: eLearning | Language: English

guide how do maintenance on your PC without any needed skills, course for everyone !!

How To Build a Computer: A Beginner's Guide  eBooks & eLearning

Posted by naag at May 12, 2017
How To Build a Computer: A Beginner's Guide

How To Build a Computer: A Beginner's Guide
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 4 Hours | 965 MB
Genre: eLearning | Language: English

Build a computer from scratch, while learning about each component and how they work along the way.

Computer Gaming World Nr. 1-268 - November 1981-2006  Magazines

Posted by First1 at May 11, 2017
Computer Gaming World Nr. 1-268 - November 1981-2006

Computer Gaming World Nr. 1-268 - November 1981-2006
English | True PDF | 268 issues | 10.89 GB

Full collection of Computer Gaming World (CGW) an American computer game magazine published between 1981 and 2006. Computer Gaming World featured reviews, previews, news, features, letters, strategy, and columns dealing with computer games. While console games are occasionally touched on, these are primarily the territory of CGW's sister magazine Electronic Gaming Monthly.

Introduction to Computer Vision with TensorFlow  eBooks & eLearning

Posted by naag at May 8, 2017
Introduction to Computer Vision with TensorFlow

Introduction to Computer Vision with TensorFlow
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 30M | 498 MB
Genre: eLearning | Language: English

This course provides an introduction to using deep learning models to solve computer vision tasks in TensorFlow and is focused on the work horse of deep learning image models: the convolutional neural network.

Formal Aspects of Component Software  eBooks & eLearning

Posted by hill0 at April 13, 2017
Formal Aspects of Component Software

Formal Aspects of Component Software: 13th International Conference, FACS 2016, Besançon, France, October 19-21, 2016, Revised Selected Papers (Lecture Notes in Computer Science) by Olga Kouchnarenko
English | 18 May 2017 | ISBN: 3319576658 | 281 Pages | PDF | 16.28 MB

This book constitutes the thoroughly revised selected papers from the 13th International Conference on Formal Aspects of Component Software, FACS 2016, held in Besançon, France, in October 2016.

Arduino Computer Vision Programming  eBooks & eLearning

Posted by AlenMiler at April 3, 2017
Arduino Computer Vision Programming

Arduino Computer Vision Programming by Özen Özkaya
English | 28 Aug. 2015 | ASIN: B011C0YBYM | 224 Pages | AZW3 | 5.27 MB

Computer Analysis of Visual Textures [repost]  eBooks & eLearning

Posted by naag at March 11, 2017
Computer Analysis of Visual Textures [repost]

Fumiaki Tomita, Saburo Tsuji, "Computer Analysis of Visual Textures"
1990 | pages: 179 | ISBN: 1461288320 | PDF | 11,2 mb