C++ Game Engine

Game Design: Game Engine Overview (Introduction to Game Design)  eBooks & eLearning

Posted by AlenMiler at June 18, 2018
Game Design: Game Engine Overview (Introduction to Game Design)

Game Design: Game Engine Overview (Introduction to Game Design) by Ortus Publishing
English | 20 Feb. 2018 | ASIN: B079YTWQ9P | 38 Pages | AZW3 | 182.03 KB

C++ Game Development Cookbook  eBooks & eLearning

Posted by tarantoga at May 18, 2018
C++ Game Development Cookbook

Druhin Mukherjee, "C++ Game Development Cookbook"
ISBN: 1785882724 | 2016 | EPUB | 346 pages | 3 MB

Godot Game Engine - The Complete Course  eBooks & eLearning

Posted by naag at April 18, 2018
Godot Game Engine - The Complete Course

Godot Game Engine - The Complete Course
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 6 Hours | Lec: 43 | 799 MB
Genre: eLearning | Language: English

Learn to make games in the Godot Game Engine and become a game developer.

Procedural Content Generation for C++ Game Development  eBooks & eLearning

Posted by Grev27 at Jan. 30, 2018
Procedural Content Generation for C++ Game Development

Dale Green, "Procedural Content Generation for C++ Game Development"
English | ISBN: 1785886711 | 2016 | EPUB/MOBI/Code files (True) | 304 pages | 1 GB

Multi-Threaded Game Engine Design [Repost]  eBooks & eLearning

Posted by tanas.olesya at Jan. 18, 2017
Multi-Threaded Game Engine Design [Repost]

Multi-Threaded Game Engine Design by HARBOUR
English | 18 Sept. 2010 | ISBN: 1435454170 | 593 Pages | PDF | 9 MB

MULTI-THREADED GAME ENGINE DESIGN shows experienced game developers how to apply multi-thread techniques to game programming technology to improve game performance.

Game Engine Architecture (2nd Edition) (repost)  eBooks & eLearning

Posted by arundhati at Dec. 3, 2016
Game Engine Architecture (2nd Edition) (repost)

Jason Gregory, "Game Engine Architecture (2nd Edition)"
English | 2014 | ISBN: 1466560010 | 1040 pages | PDF | 65 MB

C++ Game Development Cookbook  eBooks & eLearning

Posted by roxul at Oct. 1, 2016
C++ Game Development Cookbook

Druhin Mukherjee, "C++ Game Development Cookbook"
English | ISBN: 1785882724 | 2016 | 346 pages | PDF | 4 MB

Procedural Content Generation for C++ Game Development  eBooks & eLearning

Posted by AlenMiler at Feb. 18, 2016
Procedural Content Generation for C++ Game Development

Procedural Content Generation for C++ Game Development by Dale Green
English | Jan. 30, 2016 | ISBN: 1785886711 | 304 Pages | AZW3/MOBI/EPUB/PDF (conv) | 21.25 MB

If you are a game developer who is familiar with C++ and is looking to create bigger and more dynamic games, then this book is for you. The book assumes some prior experience with C++, but any intermediate concepts are clarified in detail. No prior experience with SFML is required.

Multi-Threaded Game Engine Design (Repost)  eBooks & eLearning

Posted by Willson at July 29, 2015
Multi-Threaded Game Engine Design (Repost)

Jonathan S. Harbour, "Multi-Threaded Game Engine Design"
English | 2010 | ISBN: 1435454170 | 592 pages | PDF | 9.9 MB

AI Game Engine Programming (repost)  eBooks & eLearning

Posted by MoneyRich at Dec. 7, 2014
AI Game Engine Programming (repost)

AI Game Engine Programming by Brian Schwab
English | December 22, 2008 | ISBN: 1584505729 | 736 pages | PDF | 6 MB

A fully revised update to the first edition, "AI Game Engine Programming, Second Edition" provides game developers with the tools and information they need to create modern game AI engines.