C++ Game Engine

Beginning Android C++ Game Development (repost)  eBooks & eLearning

Posted by hill0 at March 26, 2017
Beginning Android C++ Game Development (repost)

Beginning Android C++ Game Development (Beginning Apress) by Bruce Sutherland
English | 23 Aug. 2013 | ISBN: 1430258306 | 316 Pages | PDF (True) | 2.82 MB

Beginning Android C++ Game Development introduces general and Android game developers like you to Android's powerful Native Development Kit (NDK). The Android NDK platform allows you to build the most sophisticated, complex and best performing game apps that leverage C++. In short, you learn to build professional looking and performing game apps like the book's case study, Droid Runner.

Multi-Threaded Game Engine Design [Repost]  eBooks & eLearning

Posted by tanas.olesya at Jan. 18, 2017
Multi-Threaded Game Engine Design [Repost]

Multi-Threaded Game Engine Design by HARBOUR
English | 18 Sept. 2010 | ISBN: 1435454170 | 593 Pages | PDF | 9 MB

MULTI-THREADED GAME ENGINE DESIGN shows experienced game developers how to apply multi-thread techniques to game programming technology to improve game performance.

Game Engine Architecture (2nd Edition) (repost)  eBooks & eLearning

Posted by arundhati at Dec. 3, 2016
Game Engine Architecture (2nd Edition) (repost)

Jason Gregory, "Game Engine Architecture (2nd Edition)"
English | 2014 | ISBN: 1466560010 | 1040 pages | PDF | 65 MB

C++ Game Development Cookbook  eBooks & eLearning

Posted by roxul at Oct. 1, 2016
C++ Game Development Cookbook

Druhin Mukherjee, "C++ Game Development Cookbook"
English | ISBN: 1785882724 | 2016 | 346 pages | PDF | 4 MB

Procedural Content Generation for C++ Game Development  eBooks & eLearning

Posted by AlenMiler at Feb. 18, 2016
Procedural Content Generation for C++ Game Development

Procedural Content Generation for C++ Game Development by Dale Green
English | Jan. 30, 2016 | ISBN: 1785886711 | 304 Pages | AZW3/MOBI/EPUB/PDF (conv) | 21.25 MB

If you are a game developer who is familiar with C++ and is looking to create bigger and more dynamic games, then this book is for you. The book assumes some prior experience with C++, but any intermediate concepts are clarified in detail. No prior experience with SFML is required.

Multi-Threaded Game Engine Design (Repost)  eBooks & eLearning

Posted by Willson at July 29, 2015
Multi-Threaded Game Engine Design (Repost)

Jonathan S. Harbour, "Multi-Threaded Game Engine Design"
English | 2010 | ISBN: 1435454170 | 592 pages | PDF | 9.9 MB

AI Game Engine Programming (repost)  eBooks & eLearning

Posted by MoneyRich at Dec. 7, 2014
AI Game Engine Programming (repost)

AI Game Engine Programming by Brian Schwab
English | December 22, 2008 | ISBN: 1584505729 | 736 pages | PDF | 6 MB

A fully revised update to the first edition, "AI Game Engine Programming, Second Edition" provides game developers with the tools and information they need to create modern game AI engines.

Beginning Android C++ Game Development (Repost)  eBooks & eLearning

Posted by bookwyrm at Dec. 5, 2014
Beginning Android C++ Game Development (Repost)

Beginning Android C++ Game Development By Bruce Sutherland
2013 | 316 Pages | ISBN: 1430258306 | EPUB + MOBI | 3 MB + 2 MB

Beginning Android C++ Game Development (Repost)  eBooks & eLearning

Posted by enmoys at Oct. 1, 2014
Beginning Android C++ Game Development (Repost)

Beginning Android C++ Game Development By Bruce Sutherland
2013 | 316 Pages | ISBN: 1430258306 | EPUB + MOBI | 3 MB + 2 MB

Game Engine Architecture (2nd Edition)  eBooks & eLearning

Posted by Bayron at Sept. 10, 2014
Game Engine Architecture (2nd Edition)

Game Engine Architecture (2nd Edition) by Jason Gregory
English | 2014 | ISBN: 1466560010 | 1040 pages | PDF | 65 MB