Basic 3ds Max

CGCookie - 3ds Max - Working with Ocean and Fluids (Full 14 parts)  eBooks & eLearning

Posted by groovebeat at July 20, 2013
CGCookie - 3ds Max - Working with Ocean and Fluids (Full 14 parts)

CGCookie - 3ds Max - Working with Ocean and Fluids (Full 14 parts)
WEB-Rip | MP4 | H.264 @ 800 Kbit/s | 1280x720 | AAC Stereo @ 128 Kbit/s 44 KHz | 8.22 GB
Genre: 3D Animation, 3ds Max | Language: English

In this Citizen video for 3ds max, we’ll continue working at the Fluids and Ocean series. 1st of all we’ll have to finish the FR version of our basic 3ds max scene, so we’ll prepare the sphere shader using the FR Advanced material trying to replicate same Mental Ray setup. Then we’ll move forward to introduce the fluid dynamic chapter. We’ll take a look at basic workflow and UI in RealFlow. We’ll see how it works preparing a simple simulation with a basic particle emitter, then adding gravity daemon, working with initial state and fluid resolution issue and checking how to prepare the fluid mesh and how to optimize it.

Solid Angle 3ds Max To Arnold v0.8.514 For 3ds Max 2017  Software

Posted by Dizel_ at Nov. 15, 2016
Solid Angle 3ds Max To Arnold v0.8.514 For 3ds Max 2017

Solid Angle 3ds Max To Arnold v0.8.514 For 3ds Max 2017 | 145 Mb

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.

Udemy - 3ds Max + V-Ray: 3ds Max PRO in 6 hrs [repost]  eBooks & eLearning

Posted by house23 at Oct. 20, 2016
Udemy - 3ds Max + V-Ray: 3ds Max PRO in 6 hrs [repost]

Udemy - 3ds Max + V-Ray: 3ds Max PRO in 6 hrs
MP4 | AVC 1638kbps | English | 1280x720 | 15fps | 7 hours | AAC stereo 25kbps | 1.88 GB
Genre: Video Training

I'll be your technical support - I answer questions every day in the discussion area, and I always respond to your private messages. In these advanced computer programs, you will inevitably run into technical problems. I am always here to answer all your questions and help you troubleshoot. You can't find another course anywhere that gives you this much training, from a practicing professional, who is also at your beckon call to help, for such a reasonable price.

Solid Angle 3ds Max To Arnold 0.6.376 For 3ds Max 2017  Software

Posted by melt_ at Oct. 5, 2016
Solid Angle 3ds Max To Arnold 0.6.376 For 3ds Max 2017

Solid Angle 3ds Max To Arnold 0.6.376 For 3ds Max 2017 | 146.3 Mb

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.

Introduction to 3ds Max 2017 (2016)  eBooks & eLearning

Posted by naag at Oct. 1, 2016
Introduction to 3ds Max 2017 (2016)

Introduction to 3ds Max 2017
October 2016 | MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 10 Hours | 6.30 GB
Genre: eLearning | Language: English

This in-depth tutorial is designed to help you get a solid understanding of the core features found in 3ds Max, and help you to ease your transition into this very powerful program. Software required: 3ds Max 2017.

Converting a Photo into a VR Set in 3ds Max (2016)  eBooks & eLearning

Posted by naag at Sept. 10, 2016
Converting a Photo into a VR Set in 3ds Max (2016)

Converting a Photo into a VR Set in 3ds Max
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2 Hours | 1.11 GB
Genre: eLearning | Language: English

With millions of VR-ready phones in the marketplace, the need for content is huge. This course will help you produce an immersive 3D VR app using a single 2D image, Photoshop, 3ds Max, and Unity 3D. Software Required: Unity 3D, 3ds Max, Photoshop.

Creating Low Poly Trees in 3ds Max (2016)  eBooks & eLearning

Posted by naag at Sept. 3, 2016
Creating Low Poly Trees in 3ds Max (2016)

Creating Low Poly Trees in 3ds Max
August 2016 | MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1.5 Hours | 838 MB
Genre: eLearning | Language: English

Explore in-depth modeling and texturing techniques to create a game-ready, low-poly realistic tree. You'll go through modeling in 3ds Max to texturing in Photoshop and creating normal maps with xNormal. Required Software: 3ds Max, Photoshop, xNormal.

3ds max Mentor: Getting Started in 3ds max  

Posted by naag at Feb. 15, 2016
3ds max Mentor: Getting Started in 3ds max

3ds max Mentor: Getting Started in 3ds max
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 4 Hours | 792 MB
Genre: eLearning | Language: English

Guided bootcamp on the 3ds max basics from 3D modeling to animation.

3DS Max Lighting (Repost)  

Posted by leonardo78 at Feb. 13, 2016
3DS Max Lighting (Repost)

3DS Max Lighting by Nicholas Boughen
Publisher: Wordware Publishing, Inc. | 2005 | ISBN: 155622401X | 449 pages | PDF | 26,4 MB

Because good lighting is so critical to the final look of your shot, an understanding of how lighting works and how to use the available lighting tools is essential. 3ds max Lighting begins with a discussion of lighting principles and color theory and provides an introduction to the tools in 3ds max, finishing with a number of tutorials demonstrating the application of both 3ds max tools and lighting concepts.

V-Ray 3.0 for 3ds Max Essential Training  eBooks & eLearning

Posted by C2U at Feb. 2, 2016
V-Ray 3.0 for 3ds Max Essential Training

V-Ray 3.0 for 3ds Max Essential Training
5h 0m | Video: AVC (.mp4) 1280x720 | Audio: AAC 44.1KHz 2ch | 1.70 GB
Genre: eLearning | English

Master features of the V-Ray 3.0 rendering engine and learn how to extend the range of 3ds Max with V-Ray's state-of-the-art tools, such as progressive sampling, skin and hair shaders, and stereoscopic 3D rendering. This course covers critical V-Ray concepts such as basic material creation, image sampling, color mapping, subdivs, and lighting, as well as creating in-camera effects such as depth of field, motion blur, and caustics. Author and 3D expert Brian Bradley will help you add amazing and lifelike materials and effects to your 3D models with this powerful plugin.