Basic 3ds Max

Udemy - 3ds Max Advanced Modeling - Furniture  eBooks & eLearning

Posted by naag at Nov. 1, 2015
Udemy - 3ds Max Advanced Modeling - Furniture

Udemy - 3ds Max Advanced Modeling - Furniture
MP4 | Video: 1280x720 | 19 kbps | 22 KHz | Duration: 5 Hours | 1.65 GB
Genre: eLearning | Language: English

3ds Max: The definitive guide modeling furniture and other organic objects in 3ds Max. BONUS: Mudbox and V-Ray workflow

CGCookie - 3ds Max - Working with Ocean and Fluids (Full 14 parts)  eBooks & eLearning

Posted by groovebeat at July 20, 2013
CGCookie - 3ds Max - Working with Ocean and Fluids (Full 14 parts)

CGCookie - 3ds Max - Working with Ocean and Fluids (Full 14 parts)
WEB-Rip | MP4 | H.264 @ 800 Kbit/s | 1280x720 | AAC Stereo @ 128 Kbit/s 44 KHz | 8.22 GB
Genre: 3D Animation, 3ds Max | Language: English

In this Citizen video for 3ds max, we’ll continue working at the Fluids and Ocean series. 1st of all we’ll have to finish the FR version of our basic 3ds max scene, so we’ll prepare the sphere shader using the FR Advanced material trying to replicate same Mental Ray setup. Then we’ll move forward to introduce the fluid dynamic chapter. We’ll take a look at basic workflow and UI in RealFlow. We’ll see how it works preparing a simple simulation with a basic particle emitter, then adding gravity daemon, working with initial state and fluid resolution issue and checking how to prepare the fluid mesh and how to optimize it.

3ds Max: Tips, Tricks and Techniques  eBooks & eLearning

Posted by Landau17 at Feb. 4, 2018
3ds Max: Tips, Tricks and Techniques

3ds Max: Tips, Tricks and Techniques
MP4 | Video: 720p | Duration: 4:45:25 | English | Subtitles: VTT | 1859.4 MB

Animating in 3ds Max: Constraints, Controllers, and Wire Parameters  eBooks & eLearning

Posted by Landau17 at Feb. 4, 2018
Animating in 3ds Max: Constraints, Controllers, and Wire Parameters

Animating in 3ds Max: Constraints, Controllers, and Wire Parameters
MP4 | Video: 720p | Duration: 1:43:49 | English | Subtitles: VTT | 467.5 MB

ForestPack Pro 5.4.1 for 3ds Max 2010-2018  Software

Posted by scutter at Jan. 29, 2018
ForestPack Pro 5.4.1 for 3ds Max 2010-2018

ForestPack Pro 5.4.1 for 3ds Max 2010-2018 | 578.4 mb

iToo Software has released 5.4.1 version of ForestPack Professional, this version has advanced features for surfaces, tree placement and importing/exporting tools. Also includes a full library of billboard trees and shrubs, 3d Trees and Shrubs, ground cover presets and the the ability to edit libraries and add your own objects and textures.

3ds Max 2012 Bible (Repost)  eBooks & eLearning

Posted by step778 at Jan. 26, 2018
3ds Max 2012 Bible (Repost)

Kelly L. Murdock, "3ds Max 2012 Bible"
2011 | pages: 1609 | ISBN: 1118022203 | PDF | 164,9 mb

Mastering Autodesk 3ds Max 2013 (Repost)  eBooks & eLearning

Posted by step778 at Jan. 25, 2018
Mastering Autodesk 3ds Max 2013 (Repost)

Jeffrey Harper, "Mastering Autodesk 3ds Max 2013"
2012 | pages: 1010 | ISBN: 1118129717 | PDF | 52,1 mb

3ds Max Modeling [Repost]  eBooks & eLearning

Posted by tanas.olesya at Jan. 18, 2018
3ds Max Modeling [Repost]

3ds Max Modeling: Bots, Mechs and Droids by Jon Weimer
English | 9 July 2008 | ISBN: 1598220446 | 832 Pages | PDF | 52 MB

3ds Max Modeling: Bots, Mechs, and Droids offers an unparalleled, project-based learning strategy for anyone who is interested in modeling with 3ds Max.

3ds Max 2018 - Getting Started with Standard Materials and Lights  eBooks & eLearning

Posted by lengen at Jan. 12, 2018
3ds Max 2018 - Getting Started with Standard Materials and Lights

3ds Max 2018 - Getting Started with Standard Materials and Lights [Full Color] by Ravi Conor
English | Aug. 30, 2017 | ISBN: 1975929373 | 223 Pages | PDF | 11 MB

The 3ds Max 2018 - Getting Started with Standard Materials and Lights textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max [no experience needed] and interested in learning texturing and lighting in 3ds Max. This brilliant guide takes you step-by-step through the whole process of texturing, UV Mapping, and Lighting. From the very first pages, the users of the book will learn how to effectively use 3ds Max for shading and lighting surfaces.

Solid Angle 3ds Max To Arnold 1.2.917 for 3ds Max 2018  Software

Posted by Bolaxv at Jan. 9, 2018
Solid Angle 3ds Max To Arnold 1.2.917 for 3ds Max 2018

Solid Angle 3ds Max To Arnold 1.2.917 for 3ds Max 2018 | 24 MB

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.