Auto Maya

Maya Programming with Python Cookbook  eBooks & eLearning

Posted by AlenMiler at April 27, 2017
Maya Programming with Python Cookbook

Maya Programming with Python Cookbook by Adrian Herbez
English | 29 July 2016 | ASIN: B01JH9KQKS | 266 Pages | AZW3 | 2.67 MB

Maya to Aztec - Ancient Mesoamerica Revealed [repost]  eBooks & eLearning

Posted by ParRus at Sept. 20, 2016
Maya to Aztec - Ancient Mesoamerica Revealed [repost]

Maya to Aztec - Ancient Mesoamerica Revealed
48xWEBRip | English | M4V + PDF Guidebook | 640 x 360 | AVC ~2000 kbps | 29.970 fps
AAC | 128 kbps | 44.1 KHz | 2 channels | 24:24:35 | 21.8 GB
Genre: eLearning Video / History, Civilizations, Culture

Five hundred years ago, Spanish conquistadors searching for gold and new lands to settle stumbled on a group of independent city-states in Mesoamerica, a region extending for more than a thousand miles from the desert of northern Mexico to the rain forest of Central America. Sophisticated beyond the Spaniards’ wildest imaginings, these people were the Aztecs, the Maya, and related cultures that shared common traditions of religion, government, social organization, the arts, agriculture, engineering, and trade.

Maya to Aztec - Ancient Mesoamerica Revealed [Repost]  eBooks & eLearning

Posted by groovebeat at Dec. 12, 2015
Maya to Aztec - Ancient Mesoamerica Revealed [Repost]

Maya to Aztec - Ancient Mesoamerica Revealed
WEB-Rip | M4V | AVC1 @ 2 Mbit/s | 640x360 | AAC Stereo @ 128 Kbit/s 44 KHz | 25 Hours | 21.8 GB
Genre: History | Language: English

Maya to Aztec: Ancient Mesoamerica Revealed immerses you in this epic story with 48 exhilarating half-hour lectures that cover the full scope of Mesoamerican history and culture. Your guide is Professor Edwin Barnhart, Director of the Maya Exploration Center and a noted archaeologist, explorer, and teacher, whose exploits include the discovery of a lost Maya city.

Autodesk Maya 2016 SP2 Multilingual (x64)  Software

Posted by speedzodiac_ at Aug. 12, 2015
Autodesk Maya 2016 SP2 Multilingual (x64)

Autodesk Maya 2016 SP2 Multilingual (x64) | 1.26 GB

Comprehensive 3D animation software. Maya® 3D animation, modeling, simulation, and rendering software offers artists a comprehensive creative toolset. These tools provide a starting point to realize your vision in modeling, animation, lighting, and VFX.

Golaem Crowd For Maya 2013-2015 v4.0.4  Software

Posted by speedzodiac_ at May 17, 2015
Golaem Crowd For Maya 2013-2015 v4.0.4

Golaem Crowd 4.0.4 for Autodesk Maya 2013-2015 (x64) | 157.9 MB

Integrated in Autodesk Maya, Golaem Crowd makes it easy and affordable to populate worlds with directable digital characters, from a few to thousands. Artists from all over the globe use Golaem Crowd to bring life to commercials, episodic productions, feature films and games.

TTC Video - Maya to Aztec: Ancient Mesoamerica Revealed [Reduced]  eBooks & eLearning

Posted by IrGens at May 5, 2015
TTC Video - Maya to Aztec: Ancient Mesoamerica Revealed [Reduced]

TTC Video - Maya to Aztec: Ancient Mesoamerica Revealed
2015 | Course No. 3100 | .MKV, x264, 784 kbps, 1024x576 | English, AAC, 96 kbps, 2 Ch | 48x30 mins | + PDF Guidebook | 11.8 GB
Lecturer: Professor Edwin Barnhart Ph.D.

TTC - Maya to Aztec: Ancient Mesoamerica Revealed  eBooks & eLearning

Posted by Rare-1 at April 30, 2015
TTC - Maya to Aztec: Ancient Mesoamerica Revealed

TTC - Maya to Aztec: Ancient Mesoamerica Revealed
WEBRip | 48 x M4V/AVC, ~2000 kb/s | 640 x 360 | English: AAC, 128 kb/s (2 ch), 44.1 KHz | 21.82 GB
Genre: History | Language: English | Also Included: 1 x PDF

Five hundred years ago, Spanish conquistadors searching for gold and new lands to settle stumbled on a group of independent city-states in Mesoamerica, a region extending for more than a thousand miles from the desert of northern Mexico to the rain forest of Central America. Sophisticated beyond the Spaniards’ wildest imaginings, these people were the Aztecs, the Maya, and related cultures that shared common traditions of religion, government, social organization, the arts, agriculture, engineering, and trade.

Zurbrigg Blue Pencil for Maya 2014/2015 v2.01 (Win/Mac/Lnx)  Software

Posted by Dizel_ at April 19, 2015
Zurbrigg Blue Pencil for Maya 2014/2015 v2.01 (Win/Mac/Lnx)

Zurbrigg Blue Pencil for Maya 2014/2015 v2.01 (Win/Mac/Lnx) | 2 MB (Total)

Draw, sketch, paint and animate. Create thumbnails, block shots, track motion curves and review scenes. With Blue Pencil, the creative possibilites are endless. Plan and communicate ideas quickly. Make notes directly on a work in progress instead of having to do it in a separate place. Sharing is simple since all Blue Pencil data is stored directly in the Maya scene file.

3DMotive – UV Unwrapping in Maya  eBooks & eLearning

Posted by C2U at Dec. 13, 2014
3DMotive – UV Unwrapping in Maya

3DMotive – UV Unwrapping in Maya | 347 MB
7 Lessons | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Project Files Included

In this course, instructor Stephen Wells is going to walk us through the process of learning the UV Unwrapping tools located within Maya. To start he will be showing us the basics of UVs and manipulating them in the UV Texture Editor using a simple box primitive shape.

Pushing Your Character Rigs Beyond the Basics in Maya  eBooks & eLearning

Posted by ph4rr3l at Jan. 28, 2014
Pushing Your Character Rigs Beyond the Basics in Maya

Pushing Your Character Rigs Beyond the Basics in Maya | 4.45 GB
Software: Autodesk Maya 2014 | Video: AVC (.mp4) 960x540 30fps | Audio: AAC 48KHz 1ch | 10h 49m
Genre: eLearning | Intermediate | Instructor: Christian Chang

In this set of tutorials we will learn how to push our character rigs beyond the basics in Maya. We'll start by learning how to set up skeletons with attached twist systems that will help our characters maintain volume as they deform. We'll then learn how to create our very own cage deformer to hold volume in geometry that is challenging to skin. We'll also learn neat topics like how to setup auto clavicle systems, advanced foot rolls, dynamically-parented controls, animator-friendly hand rigs with multiple levels of control, and learn how to use both MEL and Python to create tools to help us work faster. By the end of this training, you will have the knowledge you need to produce promising results from your character rigs in Maya.