Arnold

Solid Angle Softimage To Arnold 4.1.0 For Softimage 2013/2014/2015  Software

Posted by speedzodiac_ at Aug. 9, 2017
Solid Angle Softimage To Arnold 4.1.0 For Softimage 2013/2014/2015

Solid Angle Softimage To Arnold 4.1.0 For Softimage 2013/2014/2015 | 161.3 Mb

Arnold for Softimage (or SItoA) provides a bridge to the Arnold renderer from within the standard Softimage interface.

Solid Angle Katana 2.5 / 2.6 To Arnold v2.0.3.0 (Win/Lnx)  Software

Posted by Dizel_ at Aug. 5, 2017
Solid Angle Katana 2.5 / 2.6  To Arnold v2.0.3.0 (Win/Lnx)

Solid Angle Katana 2.5 / 2.6 To Arnold v2.0.3.0 (Win/Lnx) | 98 Mb

Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.
Gli Scarlattisti, Capella Principale & Jochen M. Arnold - Praetorius: Gloria sei dir gesungen (2017)

Gli Scarlattisti, Capella Principale & Jochen M. Arnold - Praetorius: Gloria sei dir gesungen (2017)
Classical | MP3 CBR 320 kbps | 01:11:40 | 172 MB
Label: Carus

Michael Praetorius is, without doubt, one of the trailblazing composers of the late 16th and early 17th centuries. His synthesis of simple, folk-like chorales with the lush aesthetics of the new Italian style make him one of the most multifaceted and innovative musicians of his time. For the Reformation Year 2017, the ensemble Gli Scarlattisti under the direction of Jochen M. Arnold presents a series of his chorale concertos for larger ensembles, based mainly on texts by Martin Luther and Philipp Nicolai. With their witty and eloquent musicianship, the performers invite their listeners to explore the impressive oeuvre of one of the fathers of Protestant church music.
Solid Angle Cinema4D To Arnold v2.0.3.3 For Cinema4D R16/R17/R18 (Win/Mac)

Solid Angle Cinema4D To Arnold v2.0.3.3 For Cinema4D R16/R17/R18 (Win/Mac) | 169 MB (Total)

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.

Solid Angle 3ds Max to Arnold 1.0.836 for 3ds Max 2017  Software

Posted by scutter at Aug. 2, 2017
Solid Angle 3ds Max to Arnold 1.0.836 for 3ds Max 2017

Solid Angle 3ds Max to Arnold 1.0.836 for 3ds Max 2017 | 23.9 mb

Solid Angle has released version 1.0.836 of Arnold for 3ds Max (or MAXtoA). This is a bugfix releasing, using the Arnold 5.0.1.1 core, and is MAXtoA build 836.

Solid Angle Houdini to Arnold 2.1.1 for Houdini  Software

Posted by scutter at Aug. 2, 2017
Solid Angle Houdini to Arnold 2.1.1 for Houdini

Solid Angle Houdini to Arnold 2.1.1 for Houdini | 320.9 mb

Solid Angle has released version 2.1.1 of Arnold for Houdini (or HtoA). This add-on provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage.

Lynda - Maya: Rendering with Arnold 5  eBooks & eLearning

Posted by U.N.Owen at July 31, 2017
Lynda - Maya: Rendering with Arnold 5

Lynda - Maya: Rendering with Arnold 5
Size: 826 MB | Duration: 3h 41m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

Arnold is the new high-quality rendering engine in Maya.

Solid Angle Maya To Arnold 2.0.1.1 For Maya 2016-2018  Software

Posted by scutter at July 31, 2017
Solid Angle Maya To Arnold 2.0.1.1 For Maya 2016-2018

Solid Angle Maya To Arnold 2.0.1.1 For Maya 2016-2018 | 569.8 mb

Solid Angle has released version 2.0.1.1 of Arnold for Maya (or MtoA)/ This plug-ins provides a bridge to the Arnold renderer from within Maya's standard interface. MtoA is now shipping with the Arnold 5.0.1.1 core.

Solid Angle Houdini To Arnold v2.1.0 for Houdini (Win/Mac/Lnx)  Software

Posted by Dizel_ at July 19, 2017
Solid Angle Houdini To Arnold v2.1.0 for Houdini (Win/Mac/Lnx)

Solid Angle Houdini To Arnold v2.1.0 for Houdini (Win/Mac/Lnx) | 374 MB (Total)

Launched at SIGGRAPH 2014, Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.
Solid Angle Cinema4D To Arnold v2.0.3.2 For Cinema4D R16/R17/R18 (Win/Mac)

Solid Angle Cinema4D To Arnold v2.0.3.2 For Cinema4D R16/R17/R18 (Win/Mac) | 189 MB (Total)

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.