Animation Books

The Craft of How to Animation Books Collection  eBooks & eLearning

Posted by FenixN at Oct. 31, 2014
The Craft of How to Animation Books Collection

The Craft of How to Animation Books Collection
English | 13 PDF + 1 CHM Books | 319 mb

Collection books about Animation, Drawing.

Character Emotion in 2D and 3D Animation (repost)  eBooks & eLearning

Posted by Veslefrikk at Dec. 8, 2014
Character Emotion in 2D and 3D Animation (repost)

Les Pardew, "Character Emotion in 2D and 3D Animation"
Course Technology PTR | ISBN: 1598633813 | 2007 | 264 pages | PDF | 17 MB

Computer Animation Complete (Repost)  eBooks & eLearning

Posted by Grev27 at Oct. 5, 2012
Computer Animation Complete (Repost)

Rick Parent, "Computer Animation Complete: All-in-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques"
English | 2009 | ISBN: 0123750784 | 591 pages | PDF | 15,24 MB

Character Emotion in 2D and 3D Animation 9  eBooks & eLearning

Posted by colorados at Sept. 11, 2010
Character Emotion in 2D and 3D Animation 9

Character Emotion in 2D and 3D Animation 9
Publisher: Course Tech. (9-2007) | PDF | 264 pages | 1598633813 | 13.5 Mb

Character Emotion in 2D and 3D Animation/by Les Pardew (Author) .Learn how to animate emotion in your characters and add drama to your animation! Character Emotion in 2D and 3D Animation deals specifically with body language, facial expressions, emotional reactions, and other methods of giving characters emotion …
Computer Animation Complete: All-in-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques

Rick Parent, "Computer Animation Complete: All-in-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques"
MK | 2009 | ISBN: 0123750784 | 591 pages | PDF | 13,8 MB

Animation Survive Kit  eBooks & eLearning

Posted by Smiles at April 16, 2007
Animation Survive Kit

The Animation Survive Kit
Faber & Faber | ISBN: 0571202284 | 2002 | 352 Pages | 35.83 MB
Digital Character Animation 2, Volume I: Essential Techniques ([digital]) by  George Maestri

Digital Character Animation 2, Volume I: Essential Techniques ([digital]) by George Maestri (Author)
Publisher: New Riders Press; Bk&CD Rom edition (August 16, 1999) | ISBN-10: 1562059300 | PDF | 28,4 Mb | 296 pages
Geometric Algebra: An Algebraic System for Computer Games and Animation (Repost)

John A. Vince, "Geometric Algebra: An Algebraic System for Computer Games and Animation"
English | 2009 | ISBN: 1848823789 | PDF | pages: 204 | 1.3 mb

Statistical Modeling: A Fresh Approach (Project MOSAIC Books)  eBooks & eLearning

Posted by AlexGolova at Dec. 15, 2017
Statistical Modeling: A Fresh Approach (Project MOSAIC Books)

Statistical Modeling: A Fresh Approach (Project MOSAIC Books) by Daniel Kaplan
English | 11 July 2017 | ASIN: B073WDBJ57 | 433 Pages | AZW3 | 3.44 MB

Meine Familie & ich books - Januar 2018  Magazines

Posted by Keves at Dec. 12, 2017
Meine Familie & ich books - Januar 2018

Meine Familie & ich books - Januar 2018
German | 100 pages | True PDF | 27.1 MB