Actionscript 3.0

AdvancED ActionScript 3.0 Animation {Repost}  eBooks & eLearning

Posted by tanas.olesya at Sept. 22, 2016
AdvancED ActionScript 3.0 Animation {Repost}

AdvancED ActionScript 3.0 Animation by Keith Peters
English | 2 Jun. 2010 | ISBN: 1430216085 | 453 Pages | PDF | 4 MB

This book is a compilation of advanced ActionScript 3.0 animation techniques for any user creating games, user interaction, or motion control with ActionScript.

Learning ActionScript 3.0 [Repost]  eBooks & eLearning

Posted by tanas.olesya at July 23, 2016
Learning ActionScript 3.0 [Repost]

Learning ActionScript 3.0 by Rich Shupe
English | 1 Nov. 2010 | ISBN: 144939017X | 443 Pages | PDF | 14 MB

If you're new to ActionScript 3.0, or want to enhance your skill set, this bestselling book is the ideal guide. Designers, developers, and programmers alike will find Learning ActionScript 3.0 invaluable for navigating ActionScript 3.0's learning curve.

Foundation Game Design with ActionScript 3.0 (Repost)  eBooks & eLearning

Posted by leonardo78 at April 8, 2016
Foundation Game Design with ActionScript 3.0 (Repost)

Foundation Game Design with ActionScript 3.0 by Rex van der Spuy
Publisher: Apress | 2012 | ISBN: 143023993X | 680 pages | PDF | 40,6 MB

In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updated all the code to meet current programming best practices, and the focus is now on accurate ActionScript 3.0, regardless of the IDE that you use.

ActionScript 3.0 for Adobe Flash Professional CS5 Classroom in a Book (Repost)  eBooks & eLearning

Posted by leonardo78 at April 5, 2016
ActionScript 3.0 for Adobe Flash Professional CS5 Classroom in a Book (Repost)

ActionScript 3.0 for Adobe Flash Professional CS5 Classroom in a Book by Adobe Creative Team
Publisher: Adobe Press | 2010 | ISBN: 0321704479 | 384 pages | PDF | 11,6 MB

This project-based guide from Adobe will teach readers all they need to know to create engaging interactive content with ActionScript 3.0 for Flash Professional CS5.
The ActionScript 3.0 Migration Guide: Making the Move from ActionScript 2.0 (Repost)

The ActionScript 3.0 Migration Guide: Making the Move from ActionScript 2.0
Publisher: New Riders; 1 edition | 2008 | ISBN: 0321555589 | 160 pages | PDF | 12,4 MB

When Flash Player 9 released in June 2006, it introduced the new scripting language, ActionScript 3, which has already taken hold in the Adobe Flex application development community. ActionScript 3 provides not only a significant enhancement in performance, but also a more robust programming model that lends itself to complex Rich Internet Application development.
Foundation ActionScript 3.0 for Flash and Flex (Foundations) + Source Code by Paul Milbourne [Repost]

Foundation ActionScript 3.0 for Flash and Flex (Foundations) + Source Code by Paul Milbourne
English | Aug 7, 2009 | ISBN: 1430219181 | 607 Pages | PDF | 52 MB

ActionScript 3.0, the latest version of the Flash Platform’s scripting language, offers many new and powerful features. ActionScript is now a full-fledged programming language, with complete object-oriented capabilities, improved event handling, sound and video support, drawing capabilities, support for regular expressions, and much more.

Essential ActionScript 3.0 by Colin Moock [Repost]  

Posted by tanas.olesya at March 18, 2015
Essential ActionScript 3.0 by Colin Moock [Repost]

Essential ActionScript 3.0 by Colin Moock
English | July 2, 2007 | ISBN: 0596526946 | 947 Pages | PDF | 4 MB

ActionScript 3.0 is a huge upgrade to Flash's programming language. The enhancements to ActionScript's performance, feature set, ease of use, cleanliness, and sophistication are considerable.
ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques (Adobe Developer Library) by William Sanders

ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques (Adobe Developer Library) by William Sanders
English | July 26, 2007 | ISBN: 0596528469 | 534 pages | PDF | 3 MB

Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solve common problems in Flash and Flex applications.

ActionScript 3.0 Game Programming University (repost)  

Posted by interes at June 3, 2013
ActionScript 3.0 Game Programming University (repost)

ActionScript 3.0 Game Programming University by Gary Rosenzweig
English | ISBN: 0789737027 | edition 2007 | PDF | 455 pages | 7,4 mb

Gary Rosenzweig's ActionScript 3.0 Game Programming University shows you how to use ActionScript, the programming language behind Flash CS3 Professional. The lessons teach you all the basics of ActionScript programming through game examples, but the code can be easily adapted to non-game-oriented projects, such as web training and advertising.
ActionScript 3.0 Projects: Game Development with Todd Perkins [Repost]

ActionScript 3.0 Projects: Game Development with Todd Perkins [Repost]
English | Nov 16, 2007 | mov | SVQ3 880x660 | MP3 1 ch 63 kbps | 5 hrs 39 min | 590 MB
eLearning, Developer, Games, Web | software: ActionScript 3.0, Flash Professional CS3 | level: Intermediate | +Exercise files