Maze Game

Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5 (Repost)  eBooks & eLearning

Posted by naag at April 29, 2017
Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5 (Repost)

Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5 By David Guerineau
2012 | 420 Pages | ISBN: 1430243562 | EPUB + MOBI | 12 MB + 16 MB

Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5 (Repost)  eBooks & eLearning

Posted by tukotikko at Dec. 31, 2015
Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5 (Repost)

Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5 By David Guerineau
2012 | 420 Pages | ISBN: 1430243562 | EPUB + MOBI | 12 MB + 16 MB

Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5 (Repost)  eBooks & eLearning

Posted by naag at Dec. 22, 2015
Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5 (Repost)

Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5 By David Guerineau
2012 | 404 Pages | ISBN: 1430243562 | PDF | 17 MB

So you have a great idea for an iPhone or iPad game, but you've never programmed before. Where to start? Here! With GameSalad, you can design, build, and publish a 2D game in the App Store using an easy-to-use, no-programming-required game creation tool.

Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5 (Repost)  eBooks & eLearning

Posted by happy4all at Nov. 13, 2015
Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5 (Repost)

Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5 By David Guerineau
2012 | 420 Pages | ISBN: 1430243562 | EPUB + PDF | 17 MB + 15 MB

Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5 (repost)  eBooks & eLearning

Posted by Willson at July 15, 2015
Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5 (repost)

David Guerineau, "Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5"
English | 2012 | ISBN: 1430243562 | 420 pages | PDF | 17.6 MB

XNA 4 3D Game Development by Example: Beginner's Guide  eBooks & eLearning

Posted by roxul at Oct. 24, 2012
XNA 4 3D Game Development by Example: Beginner's Guide

Kurt Jaegers, "XNA 4 3D Game Development by Example: Beginner's Guide"
English | ISBN: 1849687080 | 2012 | 322 pages | PDF, EPUB | 5 + 6 MB

Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5  eBooks & eLearning

Posted by tukotikko at Aug. 21, 2012
Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5

Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5 By David Guerineau
2012 | 420 Pages | ISBN: 1430243562 | EPUB + PDF | 12 MB + 14 MB

Midlife Maze: A Map to Recovery and Rediscovery After Loss  eBooks & eLearning

Posted by Bayron at May 26, 2017
Midlife Maze: A Map to Recovery and Rediscovery After Loss

Midlife Maze: A Map to Recovery and Rediscovery After Loss by Janis Clark Johnston
English | 2017 | ISBN: 1442272694 | 250 pages | EPUB | 2,2 MB

The Scorch Trials (Maze Runner, Book 2)  eBooks & eLearning

Posted by lengen at March 27, 2017
The Scorch Trials (Maze Runner, Book 2)

The Scorch Trials (Maze Runner, Book 2) by James Dashner
English | Sep. 13, 2011 | ISBN: 0385738765 | 212 Pages | PDF | 1 MB

Book two in the blockbuster Maze Runner series that spawned a movie franchise and ushered in a worldwide phenomenon! And don’t miss The Fever Code, the highly-anticipated series conclusion that finally reveals the story of how the maze was built!
Thomas was sure that escape from the Maze would mean freedom for him and the Gladers. But WICKED isn’t done yet. Phase Two has just begun. The Scorch.
The Gladers have two weeks to cross through the Scorch—the most burned-out section of the world. And WICKED has made sure to adjust the variables and stack the odds against them.
Beginning 3D Game Development with Unity 4: All-in-One, Multi-Platform Game Development, 2nd Edition (Repost)

Beginning 3D Game Development with Unity 4: All-in-One, Multi-Platform Game Development, 2nd Edition By Sue Blackman
English | PDF | 2013 | 796 Pages | ISBN : 1430248998 | 35.89 MB

Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production.