Krzysztof R. Apt, Erich Grädel , "Lectures in Game Theory for Computer Scientists"
Ca,.,.,..ge U,ni,.,./sity P.,re.ss | ISBN: 0521198666 | edition 2011 | PDF | 308 pages | 1.7 mb
Games provide mathematical models for interaction. Numerous tasks in computer science can be formulated in game-theoretic terms. This fresh and intuitive way of thinking through complex issues reveals underlying algorithmic questions and clarifies the relationships between different domains. This collection of lectures, by specialists in the field, provides an excellent introduction to various aspects of game theory relevant for applications in computer science that concern program design, synthesis, verification, testing and design of multi-agent or distributed systems.