Learning in Real And Virtual Worlds: Commercial Video Games as Educational Tools

Digitising the Industry - Internet of Things Connecting the Physical, Digital and Virtual Worlds

Ovidiu Vermesan, Peter Friess, "Digitising the Industry - Internet of Things Connecting the Physical, Digital and Virtual Worlds"
2016 | ISBN-10: 8793379811 | 364 pages | PDF | 42 MB

God in the Machine: Video Games as Spiritual Pursuit  eBooks & eLearning

Posted by arundhati at July 13, 2016
God in the Machine: Video Games as Spiritual Pursuit

Liel Leibovitz, "God in the Machine: Video Games as Spiritual Pursuit"
2014 | ISBN-10: 1599474379, 1599474816 | 144 pages | PDF | 1 MB
Pavilions, Pop Ups and Parasols: The Impact of Real and Virtual Meeting on Physical Space

Leon van Schaik, "Pavilions, Pop Ups and Parasols: The Impact of Real and Virtual Meeting on Physical Space"
English | ISBN: 1118829018 | 2015 | 144 pages | PDF | 36 MB

Problems in Real and Functional Analysis  eBooks & eLearning

Posted by ksveta6 at May 1, 2016
Problems in Real and Functional Analysis

Problems in Real and Functional Analysis (Graduate Studies in Mathematics) by Alberto Torchinsky
2015 | ISBN: 1470420570 | English | 467 pages | Scan PDF | 19 MB

Ethnography and Virtual Worlds: A Handbook of Method  eBooks & eLearning

Posted by interes at April 21, 2016
Ethnography and Virtual Worlds: A Handbook of Method

Ethnography and Virtual Worlds: A Handbook of Method by Tom Boellstorff and Bonnie Nardi
English | 2012 | ISBN: 069114950X, 0691149518 | 264 pages | PDF | 1 MB

Unpacking Culture: Art and Commodity in Colonial and Postcolonial Worlds  eBooks & eLearning

Posted by DZ123 at March 31, 2016
Unpacking Culture: Art and Commodity in Colonial and Postcolonial Worlds

Ruth B. Phillips, Christopher B. Steiner, "Unpacking Culture: Art and Commodity in Colonial and Postcolonial Worlds"
English | 1999 | ISBN: 0520207971 | PDF | pages: 441 | 25,5 mb
Roman Frescoes from Boscoreale: The Villa of Plubius Fannius Synistor in Reality and Virtual Reality (Repost)

Bettina Bergmann, Stefano De Caro, Joan R. Mertens, "Roman Frescoes from Boscoreale: The Villa of Plubius Fannius Synistor in Reality and Virtual Reality"
2010 | pages: 50 | ISBN: 0300155190 | PDF | 32,4 mb
Colloidal Crystals of Spheres and Cubes in Real and Reciprocal Space (Repost)

Colloidal Crystals of Spheres and Cubes in Real and Reciprocal Space By Janne-Mieke Meijer
2015 | 172 Pages | ISBN: 3319148087 | PDF | 8 MB
ActionScript for Multiplayer Games and Virtual Worlds (Repost)

ActionScript for Multiplayer Games and Virtual Worlds
Publisher: New Riders | 2009 | ISBN: 0321643364 | 312 pages | PDF | 24,8 MB

The demand for multiplayer games and virtual worlds has exploded over the last few years. Not only do companies want them for site stickiness through social networking, but developers have tremendous interest in exploring this niche area.
The Video Game Debate: Unravelling the Physical, Social, and Psychological Effects of Video Games

The Video Game Debate: Unravelling the Physical, Social, and Psychological Effects of Video Games by Rachel Kowert, Thorsten Quandt
English | 2015 | ISBN: 1138831638, 1138831603 | 204 pages | PDF | 1,7 MB