Introductory Computer Graphics

Computer Graphics: Principles and Practice, 3rd Edition (Repost)  eBooks & eLearning

Posted by First1 at Aug. 16, 2017
Computer Graphics: Principles and Practice, 3rd Edition (Repost)

Computer Graphics: Principles and Practice, 3rd Edition by John F. Hughes, Andries van Dam, Morgan McGuire, David F. Sklar, James D. Foley, Steven K. Feiner, Kurt Akeley (Repost)
English | July 20th, 2013 | ISBN: 0321399528 | 1262 pages | True PDF | 17.82 MB

Computer Graphics: Principles and Practice, Third Edition, remains the most authoritative introduction to the field. The first edition, the original “Foley and van Dam,” helped to define computer graphics and how it could be taught.

Computer Graphics and Geometric Modelling: Mathematics (Repost)  eBooks & eLearning

Posted by step778 at May 18, 2017
Computer Graphics and Geometric Modelling: Mathematics (Repost)

Max K. Agoston, "Computer Graphics and Geometric Modelling: Mathematics"
2005 | pages: 971 | ISBN: 1852338172 | PDF | 5,1 mb

Fundamentals of Computer Graphics, Fourth Edition  eBooks & eLearning

Posted by nebulae at Feb. 21, 2017
Fundamentals of Computer Graphics, Fourth Edition

Steve Marschner, Peter Shirley, "Fundamentals of Computer Graphics, Fourth Edition"
English | ISBN: 1482229390 | 2016 | 748 pages | PDF | 81 MB

Rotation Transforms for Computer Graphics (repost)  eBooks & eLearning

Posted by interes at Feb. 15, 2017
Rotation Transforms for Computer Graphics (repost)

Rotation Transforms for Computer Graphics by John Vince
English | 2011 | ISBN: 085729153X | PDF | 258 pages | 1,9 MB

Geometric Algebra for Computer Graphics (Repost)  eBooks & eLearning

Posted by step778 at Jan. 24, 2017
Geometric Algebra for Computer Graphics (Repost)

John Vince, "Geometric Algebra for Computer Graphics"
2008 | pages: 259 | ISBN: 1846289963 | PDF | 2,3 mb

Mathematical Tools In Computer Graphics With C# Implementations  eBooks & eLearning

Posted by nebulae at Dec. 25, 2015
Mathematical Tools In Computer Graphics With C# Implementations

Alexandre Hardy, Willi-Hans Steeb, "Mathematical Tools In Computer Graphics With C# Implementations"
English | ISBN: 9812791027, 9812791035 | 2008 | 493 pages | PDF | 10 MB

Image Processing for Computer Graphics and Vision, 2 edition  eBooks & eLearning

Posted by interes at July 11, 2015
Image Processing for Computer Graphics and Vision, 2 edition

Image Processing for Computer Graphics and Vision, 2 edition (Texts in Computer Science) by Luiz Velho and Alejandro C. Frery
English | 2008 | ISBN: 1848001924, 1447160150 | 463 pages | PDF | 18,7 MB

Computer Graphics: Theory and Practice  eBooks & eLearning

Posted by nebulae at May 9, 2015
Computer Graphics: Theory and Practice

Jonas Gomes and Luiz Velho, "Computer Graphics: Theory and Practice"
English | ISBN: 1568815808 | 2012 | 544 pages | PDF | 8 MB

Introductory Tiling Theory for Computer Graphics  eBooks & eLearning

Posted by step778 at Dec. 9, 2014
Introductory Tiling Theory for Computer Graphics

Craig Kaplan, "Introductory Tiling Theory for Computer Graphics"
2009 | pages: 113 | ISBN: 1608450171 | PDF | 1,4 mb
3D Computer Graphics: A Mathematical Introduction with OpenGL by Samuel R. Buss (Re-Upload)

3D Computer Graphics: A Mathematical Introduction with OpenGL by Samuel R. Buss
English | May 19, 2003 | ISBN: 0521821037 | 396 pages | PDF | 7 MB

This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites make it suitable for self-study or for use as an advanced undergraduate or introductory graduate text as the author leads step-by-step from the basics of transformations to advanced topics such as animations and kinematics. Accompanying software, including source code for a ray tracing software package, is available freely from the book's web site.