Introduction to Computing And Programming in Python

Introduction to Computing and Programming in Python, A Multimedia Approach

Introduction to Computing and Programming in Python, A Multimedia Approach by Mark J. Guzdial
English | December 16, 2002 | ISBN: 0131176552 | 400 Pages | PDF | 5 MB

Guzdial introduces programming as a way of creating and manipulating media–a context familiar and intriguing to today's readers. Starts readers with actual programming early on. Puts programming in a relevant context (Computing for Communications). Includes implementing Photoshop-like effects, reversing/splicing sounds, creating animations. Acknowledges that readers in this audience care about the Web; introduces HTML and covers writing programs that generate HTML. Uses the Web as a Data Source; shows readers how to read from files, but also how to write programs to directly read Web pages and distill information from there for use in other calculations, other Web pages, etc. (examples include temperature from a weather page, stock prices from a financials page). A comprehensive guide for anyone interested in learning the basics of programming with one of the best web languages, Python.

Introduction to Computing and Programming with Java [Repost]  

Posted by tanas.olesya at Nov. 20, 2015
Introduction to Computing and Programming with Java [Repost]

Introduction to Computing and Programming with Java: A Multimedia Approach by Mark J. Guzdial
English | 7 Apr. 2006 | ISBN: 0131496980 | 592 Pages | CHM | 18 MB

Using the video game generation’s fascination with digital multimedia as a springboard, this text teaches Java programming in a context that students find relevant and useful. Students learn to program using Java while creating interesting effects with sounds, pictures, web pages, and video.
Mark Guzdial, Introduction to Computing and Programming with Java: A Multimedia Approach  [Repost]

Mark Guzdial, Introduction to Computing and Programming with Java: A Multimedia Approach
English | 2006 | ISBN: 0130496980 | 592 CHM | PDF | 9 MB

Mark Guzdial and Barb Ericson have a most effective method for teaching computing and Java programming in a context that readers find interesting: manipulating digital media. Readers get started right away by learning how to write programs that create interesting effects with sounds, pictures, web pages, and video.
Introduction to Computation and Programming Using Python [Repost]

John V. Guttag - Introduction to Computation and Programming Using Python
Published: 2013-01-18 | ISBN: 0262519631 | PDF | 280 pages | 85 MB
Introduction to Computation and Programming Using Python (2nd edition)

John V Guttag, "Introduction to Computation and Programming Using Python (2nd edition)"
2013 | ISBN-10: 0262525003 | 296 pages | PDF | 13 MB
Mark Guzdial, Introduction to Computing and Programming with Java: A Multimedia Approach (Repost)

Mark Guzdial, Introduction to Computing and Programming with Java: A Multimedia Approach
ISBN: 0130496980 | edition 2006 | CHM | 592 pages | 9 mb

Mark Guzdial and Barb Ericson have a most effective method for teaching computing and Java programming in a context that readers find interesting: manipulating digital media. Readers get started right away by learning how to write programs that create interesting effects with sounds, pictures, web pages, and video. The authors use these multimedia applications to teach critical programming skills and principles like how to design and use algorithms, and practical software engineering methods–all in the context of learning how to program in Java.

Introduction to Computation and Programming Using Python  

Posted by arundhati at Feb. 27, 2013
Introduction to Computation and Programming Using Python

John V. Guttag, "Introduction to Computation and Programming Using Python"
2013 | ISBN-10: 0262519631 | 280 pages | PDF | 102 MB
Barbara Ericson, "Introduction to Computing and Programming with Java: A Multimedia Approach" (repost)

Barbara Ericson, "Introduction to Computing and Programming with Java: A Multimedia Approach"
ISBN: 0131496980 | edition 2006 | CHM | 592 pages | 18,4 mb

This complete first course in Java introduces each new concept in the context of programs that manipulate students’own sounds, pictures, web pages, and video: programs that help them communicate. This book presents new techniques only after demonstrating why students need them to solve meaningful problems. Students can then run their digital media programs get immediate feedback that helps them stay on the right track.
Introduction to Computing and Programming with Java: A Multimedia Approach (Repost)

Introduction to Computing and Programming with Java: A Multimedia Approach
Publisher: Prentice Hall | ISBN: 0131496980 | edition 2006 | CHM | 592 pages | 18,4 mb

Introduction to Computing and Programming with Java: A Multimedia Approach  eBooks & eLearning

Posted by darchu at July 10, 2006
Introduction to Computing and Programming with Java: A Multimedia Approach

Barbara Ericson, Mark Guzdial, Introduction to Computing and Programming with Java: A Multimedia Approach
ISBN 0131496980 | PDF | 2006 year | 592 pages | 9,16 MB

This complete first course in Java introduces each new concept in the context of programs that manipulate students’own sounds, pictures, web pages, and video: programs that help them communicate. This book presents new techniques only after demonstrating why students need them to solve meaningful problems. Students can then run their digital media programs get immediate feedback that helps them stay on the right track.