Interior Modeling Techniques IN 3ds Max

Interior Modeling Techniques in 3ds Max  eBooks & eLearning

Posted by naag at July 2, 2016
Interior Modeling Techniques in 3ds Max

Interior Modeling Techniques in 3ds Max
June 2016 | MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 5 Hours | 1.57 GB
Genre: eLearning | Language: English

Creating complex geometry and being able to develop complete scenes that are render-ready is a very important skill to have. This course will help you have a better understanding of best practices in order to achieve great looking results. Softwar…
Digital-Tutors - Creative Development: Mixed Modeling Techniques in 3ds Max 2012 with Todd Daniele

Digital-Tutors - Creative Development: Mixed Modeling Techniques in 3ds Max 2012 with Todd Daniele | 3.21 GB
Duration: 10h 10m | Video: VP6 (.flv) 1280x720 15fps 700Kbps | Audio: MP3 44.1KHz 96Kbps 1ch
Genre: eLearning | Language: English | Level: Advanced

In this collection of videos we learn several modeling techniques in 3ds Max 2012.
Digital Tutors Motorcycle Modeling Techniques in 3ds Max

Digital Tutors Motorcycle Modeling Techniques in 3ds Max | 2GB

Learn production techniques to hard surface modeling, creative tips and tricks to building complex geometry, and a proven workflow to modeling detailed motorcycles and parts. Contains over 8 hours of self-paced training for artists using 3ds Max 2009.
Generating Conceptual Architecture Using Digital Design Techniques in 3ds Max (repost)

Digital Tutors - Generating Conceptual Architecture Using Digital Design Techniques in 3ds Max
Duration: 4h 31m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch | 1.7 GB
Genre: eLearning | Language: English | Project files Included

Throughout these lessons we'll look at how to generate architectural forms in 3ds Max from various inputs such as graphical data, images, video, audio and simulated forces.
Generating Conceptual Architecture Using Digital Design Techniques in 3ds Max

Generating Conceptual Architecture Using Digital Design Techniques in 3ds Max | 1.74 GB
Software: 3ds Max 2012, Vray 2.0, AutoCAD 2014, Photoshop CS3 | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 1ch | 4h 31m
Genre: eLearning | Advanced | Project Files Included | May 4, 2014

Throughout these lessons we'll look at how to generate architectural forms in 3ds Max from various inputs such as graphical data, images, video, audio and simulated forces. We'll then be applying the results to San Francisco's Golden Gate Bridge, giving it a radical avant-garde facelift. By the end of this training you'll have gained knowledge and confidence to use this digital design process in your own projects. On a technical level, you'll also be comfortable using splines, surfaces, physical displacement, animations, wire parameters, animation constraints, controllers and wind simulations.
Digital Tutors - Getting Started with the Graphite Modeling Tools in 3ds Max

Digital Tutors - Getting Started with the Graphite Modeling Tools in 3ds Max
English | 56 mins | AVC 1280x720 15 fps | AAC 128 Kbps 44.1 KHz | 387.5 MB
Genre: eLearning | Level: Beginner
Digital Tutors - Getting Started with the Freeform Modeling Tools in 3ds Max

Digital Tutors - Getting Started with the Freeform Modeling Tools in 3ds Max
English | 57 mins | AVC 1280x720 15 fps | AAC 128 Kbps 44.1 KHz | 392 MB
Genre: eLearning | Level: Beginner

In this course we will learn about the Freeform Modeling Tools using a variety of examples. In this course we'll cover the Treeform Modeling Tools in 3ds Max, part of the Graphite Modeling Tools set, and how you can use those tools to quickly shape your models and create custom topology.
Digital Tutors Animation Blocking Techniques in 3ds Max

Animation Blocking Techniques in 3ds Max
English | Team: N/A | .flv | h264, 1280x720, 23.97 fps | aac, 44100 Hz, Stereo | 620 MB
Genre: eLearning

In this set of tutorials we will learn essential tips and techniques for blocking in animations. We'll begin by going over a set of steps that can be used to work more proficient way. We will learn how to create effective thumbnails. We'll then learn how to set up our scene in order for us to jump right in and begin roughing in the animation. By the end of this tutorial, you'll have the skill set needed to work on your blocking pass confidently, while creating entertaining poses that help sell the story you are trying to convey.
Digital-Tutors - Environment Modeling Concepts in 3ds Max

Digital-Tutors - Environment Modeling Concepts in 3ds Max
Duration: 2h 34m | Video: AVC (.flv) 1280x720 15fps | Audio: AAC 44.1KHz stereo | 980 MB
Genre: eLearning | Level: Beginner| Language: English | Software used: 3ds Max 2013

In this series of 3ds Max tutorials, we will discuss the concepts, techniques, and tools involved in modeling props, environments, and sets.
When building computer generated models for games, film, or broadcast, believable environments, props, and sets are a vital component. The environment sets the stage for the story to play out and can be comprised of hundreds of assets organized into multiple set pieces. Props and environment models are more forgiving regarding their topology because they rarely need to deform. They do present their own challenges however. In this course we will talk about some of those specific challenges environment modelers will face as they start out.
We'll talk about different modeling methods and how our approach to smoothing the models affects the workflow we use. We'll also talk about cleaning our assets and creating an organized hierarchy within our scenes. We'll also cover some modeling tips like using modifiers or breaking down repeated objects into manageable sections.
In the end you'll have a head start on creating and dressing your own environment models and sets.

Digital-Tutors - Character Modeling Concepts in 3ds Max  

Posted by U.N.Owen at March 2, 2013
Digital-Tutors - Character Modeling Concepts in 3ds Max

Digital-Tutors - Character Modeling Concepts in 3ds Max | 2.07GB
Duration: 6h 10m | Video: AVC (.flv) 1280x720 15fps | Audio: AAC 44.1KHz stereo
Genre: eLearning | Level: Intermediate | Language: English

In this 3ds Max tutorial, we will talk about some of the specific challenges facing artists as they build characters, using a simple character as a guide. You'll learn concepts like facial topology, working from reference, and keeping a clean scene. We'll also cover common modeling techniques from polygon box modeling, to edge modeling, to working with Splines.