How Video Works

How Video Works: From Broadcast to the Cloud, 3rd Edition  eBooks & eLearning

Posted by IrGens at June 27, 2017
How Video Works: From Broadcast to the Cloud, 3rd Edition

How Video Works: From Broadcast to the Cloud, 3rd Edition by Diana Weynand, Vance Piccin
English | September 11, 2015 | ISBN: 1138933406, 1138786012, ASIN: B01416XROY | AZW3 | 360 pages | 7 MB

How It Works - October 2017  Magazines

Posted by Pulitzer at Oct. 5, 2017
How It Works - October 2017

How It Works - October 2017
English | 100 pages | True PDF | 45.4 MB

How It Works Book of 101 Amazing Facts You Need To Know (Repost)  eBooks & eLearning

Posted by step778 at Sept. 28, 2017
How It Works Book of 101 Amazing Facts You Need To Know (Repost)

Imagine Publishing, "How It Works Book of 101 Amazing Facts You Need To Know"
2014 | pages: 148 | ISBN: 1909758817 | PDF | 23,1 mb

How It Works: The Student (Ladybirds for Grown-Ups)  eBooks & eLearning

Posted by IrGens at Sept. 26, 2017
How It Works: The Student (Ladybirds for Grown-Ups)

How It Works: The Student (Ladybirds for Grown-Ups) by Jason Hazeley, Joel Morris
English | February 28, 2017 | ISBN: 0718184289 | EPUB | 56 pages | 89.4 MB

Your Memory : How It Works and How to Improve It (2nd edition)  eBooks & eLearning

Posted by arundhati at Sept. 23, 2017
Your Memory : How It Works and How to Improve It (2nd edition)

Kenneth L. Higbee Ph.D., "Your Memory : How It Works and How to Improve It (2nd edition)"
2001 | ISBN-10: 1569246297 | 288 pages | EPUB | 1 MB
Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made [Audiobook]

Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made [Audiobook] by Jason Schreier
English | September 5th, 2017 | ASIN: B0731MCF1R, ISBN: 1538453932 | MP3@64 kbps | 8 hrs 1 min | 221.16 MB
Narrator: Ray Chase

Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes listeners on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius.

How It Works - Issue 103 2017  Magazines

Posted by crazy-slim at Sept. 7, 2017
How It Works - Issue 103 2017

How It Works - Issue 103 2017
English | 100 pages | True PDF | 48 MB
Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made

Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made by Jason Schreier
English | September 5th, 2017 | ASIN: B01NAKSWW1, ISBN: 0062651234 | 304 pages | EPUB | 0.96 MB

Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss.

Vision: How It Works and What Can Go Wrong  eBooks & eLearning

Posted by ksveta6 at Aug. 25, 2017
Vision: How It Works and What Can Go Wrong

Vision: How It Works and What Can Go Wrong (MIT Press) by John E. Dowling, Joseph L. Dowling Jr.
2016 | ISBN: 0262034611 | English | 224 pages | PDF | 5 MB

How It Works Taiwan - Issue 36 - September 2017  Magazines

Posted by crazy-slim at Aug. 25, 2017
How It Works Taiwan - Issue 36 - September 2017

How It Works Taiwan - September 2017
Chinese | 100 pages | True PDF | 144 MB