Game Programming Directx

Managed DirectX 9 Kick Start: Graphics and Game Programming by Tom Miller [Repost]  eBooks & eLearning

Posted by tanas.olesya at Feb. 7, 2015
Managed DirectX 9 Kick Start: Graphics and Game Programming by Tom Miller [Repost]

Managed DirectX 9 Kick Start: Graphics and Game Programming by Tom Miller
English | Nov 3, 2003 | ISBN: 0672325969 | 432 Pages | CHM | 14 MB

Managed DirectX was released with the latest version of the core DirectX libraries in DirectX9. It enables developers using the new .NET languages (i.e. C#, VB.NET, etc.) to develop rich multimedia applications with DirectX.

Isometric Game Programming with DirectX 7.0 (repost)  eBooks & eLearning

Posted by MoneyRich at Dec. 16, 2014
Isometric Game Programming with DirectX 7.0 (repost)

Isometric Game Programming with DirectX 7.0 by Ernest Pazera
English | March 15, 2001 | ISBN: 0761530894 | 744 Pages | PDF | 20 MB

Isometric Game Programming with DirectX takes you from zero to DirectX, literally! Beginning with game programming basics you will explore such topics as WIN32 programming basics, GDI fundamentals, fonts, regions and bitmaps, DirectDraw, and Game Logic. You'll then move on to Isometric fundamentals and methodology as well as advanced topics such as Random World Generation and Direct3D.This book is a comprehensive Isometric game programming guide ideal for any serious game developer!

Beginning C++ Game Programming - Part 1  eBooks & eLearning

Posted by FenixN at Jan. 2, 2017
Beginning C++ Game Programming - Part 1

Beginning C++ Game Programming - Part 1
HDRips | MP4/AVC, ~461 kb/s | 1280x720 | Duration: 06:06:13 | English: AAC, 128 kb/s (2 ch) | 1,3 GB
Genre: Development / Programming

Learn C++ from scratch and get started building your very own games.

Advanced 3D Game Programming with DirectX 10.0 (Repost)  eBooks & eLearning

Posted by leonardo78 at Nov. 3, 2016
Advanced 3D Game Programming with DirectX 10.0 (Repost)

Advanced 3D Game Programming with DirectX 10.0 By Peter Walsh
Publisher: Jones & Bartlett Publishers 2008 | 530 Pages | ISBN: 1598220543 | PDF | 5 MB

Advanced 3D Game Programming with DirectX 10.0 provides a guide to developing cutting-edge games using DirectX 10.0. Beginning with the foundations of 3D math and the components of DirectX, programmers new to graphics and game programming will learn how to implement networking, collision detection, and multithreading.
Advanced 3-D Game Programming with DirectX 8.0 by Peter Walsh and Adrian Perez (Repost)

Advanced 3-D Game Programming with DirectX 8.0 by Peter Walsh and Adrian Perez
English | 2001 | ISBN: 155622513X | 600 pages | PDF | 7 MB

Microsoft’s DirectX is a powerful set of application programming interfaces used for multimedia application development. The latest version offers increased performance, better usability, and more power to create the next generation of interactive entertainment products that rival anything seen in the past.

Introduction To 3D Game Programming With Direct X 12  eBooks & eLearning

Posted by AlenMiler at April 21, 2016
Introduction To 3D Game Programming With Direct X 12

Introduction to 3D Game Programming with DirectX 12 (Computer Science) by Frank Luna
English | Mar. 24, 2016 | ISBN: 1942270062 | 900 Pages | MOBI/EPUB/PDF (conv) | 93.5 MB

This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12.

Windows Game Programming with Visual Basic and DirectX [Repost]  eBooks & eLearning

Posted by tanas.olesya at Nov. 24, 2015
Windows Game Programming with Visual Basic and DirectX [Repost]

Windows Game Programming with Visual Basic and DirectX by Wayne S. Freeze
English | 21 Dec. 2001 | ISBN: 0789725924 | 408 Pages | PDF | 37 MB

Windows Game Programming with Visual Basic and DirectX is the only game programming book on the market that pairs the ease of Visual Basic with the power and flash of DirectX applications.

DirectX 11.1 Game Programming (Repost)  eBooks & eLearning

Posted by bookwyrm at Nov. 10, 2015
DirectX 11.1 Game Programming (Repost)

DirectX 11.1 Game Programming By Pooya Eimandar
2013 | 146 Pages | ISBN: 184969480X | PDF | 2 MB

Introduction To 3D Game Programming Using Direct X 9.0  eBooks & eLearning

Posted by AlenMiler at Oct. 20, 2015
Introduction To 3D Game Programming Using Direct X 9.0

Introduction To 3D Game Programming Using Direct X 9.0 by Virender Singh
English | 2015-10-01 | ASIN: B0162ESRQ6 | 434 Pages | True MOBI (Kindle)/(EPUB/PDF conv) | 25.95 MB

This book is an introduction to programming interactive 3D computer graphics using DirectX 9.0, with an emphasis on game development. It teaches you the fundamentals of Direct3D, after which you will be able to go on to learn and apply more advanced techniques.

DirectX 11.1 Game Programming (Repost)  eBooks & eLearning

Posted by bookwarrior at July 5, 2015
DirectX 11.1 Game Programming (Repost)

DirectX 11.1 Game Programming By Pooya Eimandar
2013 | 146 Pages | ISBN: 184969480X | PDF | 2 MB