Game Programming Directx

DarkBASIC Pro Game Programming (Repost)  eBooks & eLearning

Posted by leonardo78 at June 28, 2017
DarkBASIC Pro Game Programming (Repost)

DarkBASIC Pro Game Programming by Jonathan S. Harbour, Joshua R. Smith
2006 | ISBN: 1598632876 | 616 pages | PDF | 11,1 MB

Learn to write 2D and 3D games without any programming experience by harnessing the advanced 2D/3D graphics features of DarkBasic Professional. This easy-to-use language handles the entire game engine for you, so you are free to focus on designing and playing your own games.

Cross-Platform Game Programming (Repost)  eBooks & eLearning

Posted by leonardo78 at June 25, 2017
Cross-Platform Game Programming (Repost)

Cross-Platform Game Programming by Steven Goodwin
2005 | ISBN: 1584503793 | 460 pages | PDF | 1,75 MB

With many of today’s games being released simultaneously on all platforms, the need for a good cross-platform development strategy is essential. Cross-Platform Game Programming covers this rarely discussed area and provides the techniques needed to develop your games effectively.

Beginning C# Game Programming (Premier Press Game Development)  eBooks & eLearning

Posted by naag at March 25, 2017
Beginning C# Game Programming (Premier Press Game Development)

Beginning C# Game Programming (Premier Press Game Development) by Ron Penton
English | 2004 | ISBN: 1592005179 | 342 Pages | EPUB | 0.7 MB

Learning Path: C++ Game Programming  eBooks & eLearning

Posted by FenixN at Feb. 19, 2017
Learning Path: C++ Game Programming

Learning Path: C++ Game Programming
HDRips | MP4/AVC, ~514 kb/s | 1280x720 | Duration: 08:51:25| English: AAC, 128 kb/s (2 ch) | 1,95 GB
Genre: Development / Programming

Create innovative and addictive games with C++

Beginning DirectX 10 Game Programming (Repost)  eBooks & eLearning

Posted by leonardo78 at Jan. 26, 2017
Beginning DirectX 10 Game Programming (Repost)

Beginning DirectX 10 Game Programming by Wendy Jones
Publisher: Cengage Learning PTR | 2007 | ISBN: 1598633619 | 367 pages | PDF | 3,2 MB

Discover the exciting world of game programming and 3D graphics creation using DirectX 10! "Beginning DirectX 10 Game Progmramming" is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games.

Beginning C++ Game Programming - Part 1  eBooks & eLearning

Posted by FenixN at Jan. 2, 2017
Beginning C++ Game Programming - Part 1

Beginning C++ Game Programming - Part 1
HDRips | MP4/AVC, ~461 kb/s | 1280x720 | Duration: 06:06:13 | English: AAC, 128 kb/s (2 ch) | 1,3 GB
Genre: Development / Programming

Learn C++ from scratch and get started building your very own games.

Advanced 3D Game Programming with DirectX 10.0 (Repost)  eBooks & eLearning

Posted by leonardo78 at Nov. 3, 2016
Advanced 3D Game Programming with DirectX 10.0 (Repost)

Advanced 3D Game Programming with DirectX 10.0 By Peter Walsh
Publisher: Jones & Bartlett Publishers 2008 | 530 Pages | ISBN: 1598220543 | PDF | 5 MB

Advanced 3D Game Programming with DirectX 10.0 provides a guide to developing cutting-edge games using DirectX 10.0. Beginning with the foundations of 3D math and the components of DirectX, programmers new to graphics and game programming will learn how to implement networking, collision detection, and multithreading.
Advanced 3-D Game Programming with DirectX 8.0 by Peter Walsh and Adrian Perez (Repost)

Advanced 3-D Game Programming with DirectX 8.0 by Peter Walsh and Adrian Perez
English | 2001 | ISBN: 155622513X | 600 pages | PDF | 7 MB

Microsoft’s DirectX is a powerful set of application programming interfaces used for multimedia application development. The latest version offers increased performance, better usability, and more power to create the next generation of interactive entertainment products that rival anything seen in the past.

Introduction To 3D Game Programming With Direct X 12  eBooks & eLearning

Posted by AlenMiler at April 21, 2016
Introduction To 3D Game Programming With Direct X 12

Introduction to 3D Game Programming with DirectX 12 (Computer Science) by Frank Luna
English | Mar. 24, 2016 | ISBN: 1942270062 | 900 Pages | MOBI/EPUB/PDF (conv) | 93.5 MB

This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12.

Windows Game Programming with Visual Basic and DirectX [Repost]  eBooks & eLearning

Posted by tanas.olesya at Nov. 24, 2015
Windows Game Programming with Visual Basic and DirectX [Repost]

Windows Game Programming with Visual Basic and DirectX by Wayne S. Freeze
English | 21 Dec. 2001 | ISBN: 0789725924 | 408 Pages | PDF | 37 MB

Windows Game Programming with Visual Basic and DirectX is the only game programming book on the market that pairs the ease of Visual Basic with the power and flash of DirectX applications.