Game Programming Algorithms And Techniques A Platform Agnostic Approach

Game Programming Algorithms and Techniques: A Platform-Agnostic Approach (Repost)  eBooks & eLearning

Posted by bookwyrm at Oct. 26, 2014
Game Programming Algorithms and Techniques: A Platform-Agnostic Approach (Repost)

Game Programming Algorithms and Techniques: A Platform-Agnostic Approach By Sanjay Madhav
2013 | 560 Pages | ISBN: 0321940156 | EPUB + PDF | 37 MB + 10 MB

Game Programming Algorithms and Techniques: A Platform-Agnostic Approach (Repost)  eBooks & eLearning

Posted by advisors at July 21, 2014
Game Programming Algorithms and Techniques: A Platform-Agnostic Approach (Repost)

Game Programming Algorithms and Techniques: A Platform-Agnostic Approach By Sanjay Madhav
2013 | 560 Pages | ISBN: 0321940156 | EPUB + PDF | 37 MB + 10 MB

Game Programming Algorithms and Techniques: A Platform-Agnostic Approach  eBooks & eLearning

Posted by tukotikko at Dec. 25, 2013
Game Programming Algorithms and Techniques: A Platform-Agnostic Approach

Game Programming Algorithms and Techniques: A Platform-Agnostic Approach By Sanjay Madhav
2013 | 560 Pages | ISBN: 0321940156 | EPUB + PDF | 37 MB + 10 MB

Linear Programming: Algorithms and applications  eBooks & eLearning

Posted by lengen at Nov. 15, 2016
Linear Programming: Algorithms and applications

Linear Programming: Algorithms and applications
English | October 4, 2013 | ISBN: 0412164302 | 156 Pages | PDF | 3 MB

This text is based on a course of about 16 hours lectures to students of mathematics, statistics, and/or operational research. It is intended to introduce readers to the very wide range of applicability of linear programming, covering problems of manageĀ­ ment, administration, transportation and a number of other uses which are mentioned in their context. The emphasis is on numerical algorithms, which are illustrated by examples of such modest size that the solutions can be obtained using pen and paper. It is clear that these methods, if applied to larger problems, can also be carried out on automatic (electronic) computers. Commercially available computer packages are, in fact, mainly based on algorithms explained in this book.
Interior Point Approach to Linear, Quadratic and Convex Programming: Algorithms and Complexity

D. den Hertog, "Interior Point Approach to Linear, Quadratic and Convex Programming: Algorithms and Complexity"
2013 (repr of 1994) | ISBN-10: 9401044961 | 210 pages | PDF | 8,6 MB

Linear Programming: Algorithms and applications  eBooks & eLearning

Posted by lengen at Nov. 15, 2016
Linear Programming: Algorithms and applications

Linear Programming: Algorithms and applications
English | October 4, 2013 | ISBN: 0412164302 | 156 Pages | PDF | 3 MB

This text is based on a course of about 16 hours lectures to students of mathematics, statistics, and/or operational research. It is intended to introduce readers to the very wide range of applicability of linear programming, covering problems of manageĀ­ ment, administration, transportation and a number of other uses which are mentioned in their context. The emphasis is on numerical algorithms, which are illustrated by examples of such modest size that the solutions can be obtained using pen and paper. It is clear that these methods, if applied to larger problems, can also be carried out on automatic (electronic) computers. Commercially available computer packages are, in fact, mainly based on algorithms explained in this book.

A Collection of Programming Problems and Techniques  eBooks & eLearning

Posted by leonardo78 at Oct. 17, 2016
A Collection of Programming Problems and Techniques

A Collection of Programming Problems and Techniques by Hermann A. Maurer, M. R. Williams
Publisher: Prentice-Hall | 1972 | ISBN: 0131395920 | 256 pages | DJVU | 1,9 MB

During the last decade there has appeared a large number of textbooks on programming, programming languages and programming techniques. The vast majority of these books have a few programs to illustrate specific points and a few problems as exercise for the reader.
Automatic Digital Document Processing and Management: Problems, Algorithms and Techniques

Stefano Ferilli, "Automatic Digital Document Processing and Management: Problems, Algorithms and Techniques"
Spr in ger | 2011 | ISBN: 0857291971 | 308 pages | PDF | 3,3 MB
Interior Point Approach to Linear, Quadratic and Convex Programming: Algorithms and Complexity (Repost)

D. den Hertog, "Interior Point Approach to Linear, Quadratic and Convex Programming: Algorithms and Complexity"
2013 (repr of 1994) | ISBN-10: 9401044961 | 210 pages | PDF | 8,6 MB

Create a Virtual Pet Game in Unity and C# (Cross-Platform)  eBooks & eLearning

Posted by naag at May 5, 2016
Create a Virtual Pet Game in Unity and C# (Cross-Platform)

Create a Virtual Pet Game in Unity and C# (Cross-Platform)
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 6.5 Hours | 1.38 GB
Genre: eLearning | Language: English

Game developers can make a full Virtual Pet style game in Unity using C# for iOS, and Android with assets included