Game Aug

Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#

Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# by Jeremy Gibson Bond
English | 17 Aug. 2017 | ISBN: 0134659864 | ASIN: B074WBLTPG | 1024 Pages | AZW3 | 51.95 MB

Tom Kitchin's Meat and Game  eBooks & eLearning

Posted by AlenMiler at Aug. 24, 2017
Tom Kitchin's Meat and Game

Tom Kitchin's Meat and Game by Tom Kitchin
English | 24 Aug. 2017 | ISBN: 1472937805 | ASIN: B073FF65MW | 288 Pages | AZW3 | 17.24 MB

The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design  eBooks & eLearning

Posted by AlenMiler at Aug. 16, 2017
The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design

The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design by Celia Hodent
English | 10 Aug. 2017 | ISBN: 1138089966, 1498775500 | ASIN: B074PTTKR7 | 272 Pages | AZW3 | 3.54 MB

Mobile Game Development with Unity: Build Once, Deploy Anywhere  eBooks & eLearning

Posted by AlenMiler at Aug. 11, 2017
Mobile Game Development with Unity: Build Once, Deploy Anywhere

Mobile Game Development with Unity: Build Once, Deploy Anywhere by Paris Buttfield-Addison
English | 2 Aug. 2017 | ISBN: 1491944749 | ASIN: B074HPQ2DN | 464 Pages | AZW3 | 10.5 MB

Parse of China: Gradual Reform Logic Based on Bargaining Game  eBooks & eLearning

Posted by hill0 at July 7, 2017
Parse of China: Gradual Reform Logic Based on Bargaining Game

Parse of China: Gradual Reform Logic Based on Bargaining Game by Yilun Tong
English | 3 Aug. 2017 | ISBN: 9811044775 | 258 Pages | PDF | 3.71 MB

This book focuses on the gradual reform of Chinese society since China’s opening up to the world, and gives a unified explanation of the process based on bargaining theory. It studies institutional changes as a non-violent bargaining process in which different parties constantly make adjustments to social contracts by following the tradition of classical economics initiated by Adam Smith.

iOS Game Development By Example [repost]  eBooks & eLearning

Posted by naag at May 2, 2017
iOS Game Development By Example [repost]

iOS Game Development By Example by Samanyu Chopra
English | 31 Aug. 2015 | ISBN: 178528469X | 220 Pages | EPUB/MOBI/PDF (True) | 151.55 MB

LibGDX Game Development By Example [repost]  eBooks & eLearning

Posted by naag at May 2, 2017
LibGDX Game Development By Example [repost]

LibGDX Game Development By Example by James Cook
English | 29 Aug. 2015 | ISBN: 1785281445 | 280 Pages | EPUB/MOBI/PDF (True) | 22.05 MB

Unreal Engine: Game Development from A to Z  eBooks & eLearning

Posted by AlenMiler at April 27, 2017
Unreal Engine: Game Development from A to Z

Unreal Engine: Game Development from A to Z by Joanna Lee
English | 31 Aug. 2016 | ASIN: B01LD8K5DO | 937 Pages | AZW3 | 56.69 MB

Building a 3D Game with LibGDX  eBooks & eLearning

Posted by AlenMiler at April 24, 2017
Building a 3D Game with LibGDX

Building a 3D Game with LibGDX by Sebastian Di Giuseppe
English | 29 Aug. 2016 | ASIN: B01K6VVBXC | 234 Pages | AZW3 | 10.06 MB

Beginning Android C++ Game Development (repost)  eBooks & eLearning

Posted by hill0 at March 26, 2017
Beginning Android C++ Game Development (repost)

Beginning Android C++ Game Development (Beginning Apress) by Bruce Sutherland
English | 23 Aug. 2013 | ISBN: 1430258306 | 316 Pages | PDF (True) | 2.82 MB

Beginning Android C++ Game Development introduces general and Android game developers like you to Android's powerful Native Development Kit (NDK). The Android NDK platform allows you to build the most sophisticated, complex and best performing game apps that leverage C++. In short, you learn to build professional looking and performing game apps like the book's case study, Droid Runner.