Fundamentals Of Game Development

Fundamentals of Organisation Development  eBooks & eLearning

Posted by Underaglassmoon at Jan. 10, 2018
Fundamentals of Organisation Development

Fundamentals of Organisation Development
Juta | English | 2016 | ISBN-10: 148511196X | 338 pages | PDF | 34.89 mb

By Martins, N ; Geldenhuys, D

Lean Game Development: Apply Lean Frameworks to the Process of Game Development  eBooks & eLearning

Posted by AvaxGenius at Nov. 17, 2017
Lean Game Development: Apply Lean Frameworks to the Process of Game Development

Lean Game Development: Apply Lean Frameworks to the Process of Game Development By Julia Naomi Rosenfield Boeira
English | PDF,EPUB | 2017 | 159 Pages | ISBN : 1484232151 | 5.73 MB

Apply lean frameworks and other concepts of software development to the process of your game development. Resistance to Agile methodologies in the gaming industry is most often due to frustrated attempts to use lean tools and frameworks. Lean Game Development teaches you how to apply frameworks and concepts successfully to benefit you and your team. You will see how to manage, develop and coexist in a lean game development environment.

Fundamentals of Web Development, Global Edition  eBooks & eLearning

Posted by viserion at June 22, 2017
Fundamentals of Web Development, Global Edition

Randy Connolly, Ricardo Hoar, "Fundamentals of Web Development, Global Edition"
ISBN: 1292057092 | 2015 | PDF | 1024 pages | 147 MB

Fundamentals of IoT Development with ThingWorx  eBooks & eLearning

Posted by naag at Feb. 11, 2017
Fundamentals of IoT Development with ThingWorx

Fundamentals of IoT Development with ThingWorx
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 4 Hours | Lec: 71 | 1.11 GB
Genre: eLearning | Language: English

A hands-on guide for developing your first IoT application

CGcookie - Fundamentals of 2D Development  eBooks & eLearning

Posted by serpmolot at May 24, 2016
CGcookie - Fundamentals of 2D Development

CGcookie - Fundamentals of 2D Development
English | mp4 | H264 1920x1080 | AAC 2 ch | 1 hr 17 min | 518 MB
eLearning | Level: Beginner | Software: Unity 5.0

Android Studio Game Development  eBooks & eLearning

Posted by Underaglassmoon at Dec. 22, 2015
Android Studio Game Development

Android Studio Game Development: Concepts and Design
Apress | Computer Science | November 16, 2015 | ISBN-10: 1484217179 | 95 pages | pdf | 4.8 mb

by Jerome DiMarzio (Author)
A one of a kind short book on building games with popular
Android Studio IDE
Includes all of the key fundamentals of game development
Pairs nicely with Apress best seller, Learn Android Studio IDE

Udemy – Beginners Game Development NO CODING using Gamemaker Studio  eBooks & eLearning

Posted by naag at July 17, 2015
Udemy – Beginners Game Development NO CODING using Gamemaker Studio

Udemy – Beginners Game Development NO CODING using Gamemaker Studio
MP4 | Video: 1152x720 | 59 kbps | 44 KHz | Duration: 2 Hours | 604 MB
Genre: eLearning | Language: English

Anyone can create a Game in Gamemaker Studio using Drag and Drop

Designing the User Experience of Game Development Tools  eBooks & eLearning

Posted by ksveta6 at May 1, 2015
Designing the User Experience of Game Development Tools

Designing the User Experience of Game Development Tools by David Lightbown
2015 | ISBN: 148224019X | English | 188 pages | True PDF | 4 MB

Fundamentals of Web Development (Repost)  eBooks & eLearning

Posted by sasha82 at April 15, 2015
Fundamentals of Web Development (Repost)

Fundamentals of Web Development by Randy Connolly, Ricardo Hoar
2015 | ISBN: 0133407152 | English | 1024 pages | PDF | 103.7 MB

Designing the User Experience of Game Development Tools  eBooks & eLearning

Posted by AlenMiler at Feb. 23, 2015
Designing the User Experience of Game Development Tools

Designing the User Experience of Game Development Tools by David Lightbown
English | Feb 18, 2015 | ISBN: 148224019X | 188 Pages | EPUB/MOBI/AZW4/PDF (Converted) | 29 MB

The games industry needs to make the user experience of its development tools a priority. This book shows how to improve the user experience of game tools and presents specific examples of tools development.