Flash Flex Developer

Flash Engineering: Agile Ansätze zum Bau von RIAs mit Flash, Flex und ActionScript

Sven Busse, "Flash Engineering: Agile Ansätze zum Bau von RIAs mit Flash, Flex und ActionScript"
2009 | ISBN-10: 3827327830 | 336 pages | PDF | 5 MB
Beginning Flash, Flex, and AIR Development for Mobile Devices (repost)

Beginning Flash, Flex, and AIR Development for Mobile Devices by Jermaine G. Anderson
English | 2011 | ISBN: 0470948159 | 400 pages | PDF + EPUB | 18 + 20 MB

Easily create cross-platform, native applications for mobile devices using Flash.
Adobe Flash allows you to develop the rich, creative, interactive media experiences for the web. This easy-to-follow guide covers everything you need to know to create rich mobile applications using Flash.
Beginning Flash, Flex, and AIR Development for Mobile Devices (repost)

Jermaine G. Anderson, "Beginning Flash, Flex, and AIR Development for Mobile Devices"
2011 | ISBN: 0470948159 | 400 pages | PDF,EPUB | 18 + 20 MB
Beginning Flash, Flex, and AIR Development for Mobile Devices

Jermaine G. Anderson, "Beginning Flash, Flex, and AIR Development for Mobile Devices"
Wr ox | 2011 | ISBN: 0470948159 | 400 pages | PDF, epub | 18 + 20,6 MB

ActionScript Developer's Guide to Robotlegs  eBooks & eLearning

Posted by leonardo78 at Oct. 11, 2016
ActionScript Developer's Guide to Robotlegs

ActionScript Developer's Guide to Robotlegs by Joel Hooks, Stray (Lindsey Fallow)
Publisher: O'Reilly Media | 2011 | ISBN: 1449308902 | 140 pages | PDF | 11,7 MB

Robotlegs is a standout among the ActionScript 3 development frameworks available today. With it, Flash, Flex, and AIR developers can create well-architected, testable, and flexible Rich In

Flex Solutions [Repost]  eBooks & eLearning

Posted by tanas.olesya at June 3, 2016
Flex Solutions [Repost]

Flex Solutions: Essential Techniques for Flex 2 and 3 Developers by Marco Casario
English | 2 Aug. 2011 | ISBN: 1590598768 | 908 Pages | PDF | 10 MB

This book is for any Flex developer who is comfortable with the basics and wants to take their knowledge to the next level. It provides a library of over 100 solutions to common problems.

Galileo Design: Adobe Flash CS5 - Das umfassende Training  eBooks & eLearning

Posted by ParRus at May 6, 2015
Galileo Design: Adobe Flash CS5 - Das umfassende Training

Galileo Design: Adobe Flash CS5 - Das umfassende Training
(.mp4) in an interactive shell | German | 1280 x 720 | AVC ~1043 Kbps | 25 fps
AAC | 160 kbps | 44.1 KHz | 1 channel | ~14 hours | 5.2 GB
Genre: Video Tutorial / Flash, Flex, ActionScript

Dieses Video-Training ermöglicht Ihnen den umfassenden Einstieg in Flash CS5! Schritt für Schritt lernen Sie in einzelnen Workshops, welche kreativen Möglichkeiten Ihnen mit Flash offen stehen. In einem Extra-Kapitel bekommen Sie zudem die Grundlagen von ActionScript 3 näher gebracht. Anhand von attraktiven Praxisbeispielen erklärt Ihnen Helge Maus, wie Sie Funktionen schreiben und Elemente ansprechen und steuern. Dank des mitgelieferten Beispielmaterials können Sie das Gezeigte parallel zum Trainer nacharbeiten und ihm bei der Arbeit mit Flash CS5 über die Schulter schauen – ganz wie in einer Live-Schulung.

ActionScript Developer's Guide to Robotlegs (repost)  

Posted by interes at Sept. 9, 2013
ActionScript Developer's Guide to Robotlegs (repost)

Joel Hooks and Stray, "ActionScript Developer's Guide to Robotlegs"
English | 2011 | ISBN: 1449308902 | 138 pages | PDF | 11,6 MB

Robotlegs is a standout among the ActionScript 3 development frameworks available today. With it, Flash, Flex, and AIR developers can create well-architected, testable, and flexible Rich Internet Applications—fast.

Flash Game Development by Example (repost)  

Posted by interes at Feb. 2, 2013
Flash Game Development by Example (repost)

Flash Game Development by Example By Emanuele Feronato
2011 | 328 Pages | ISBN: 1849690901 | PDF | 6 MB

You can’t call yourself a Flash game developer unless you know how to build certain essential games, and can quickly use the skills and techniques that make them up.
Flash Game Development by Example is an ultra-fast paced game development course. Learn step-by-step how to build 10 classic games. Each game introduces new game development skills, techniques, and concepts. By the end of the book you will have built ten complete games – and have the skills you need to design and build your own game ideas.

Flash & Flex - April 2012  Magazines

Posted by rbromcik at April 3, 2012
Flash & Flex - April 2012

Flash & Flex - April 2012
True PDF | 37 pages | English | 12.84 MB