Digital Tutors Creating Interactive High Fidelity Wireframes in Indesign

Digital-Tutors - Creating a Tri-Fold Brochure in InDesign  eBooks & eLearning

Posted by U.N.Owen at June 13, 2013
Digital-Tutors - Creating a Tri-Fold Brochure in InDesign

Digital-Tutors - Creating a Tri-Fold Brochure in InDesign | 645MB
Duration: 2h 20m | Video: VP6 (.flv) 782x646 15fps | Audio: MP3 44.1KHz 1ch
Genre: eLearning | Level: Intermediate | Language: English

In this series of lessons we will focus on Creating a Tri-Fold Brochure in InDesign.

Digital-Tutors - Creating Time Period Matte Paintings in Photoshop [repost]  eBooks & eLearning

Posted by house23 at March 20, 2017
Digital-Tutors - Creating Time Period Matte Paintings in Photoshop [repost]

Digital-Tutors - Creating Time Period Matte Paintings in Photoshop
MP4 | AVC 555kbps | English | 1280x720 | 15fps | 4h 15mins | AAC stereo 128kbps | 4.72 GB
Genre: Video Training

Throughout these lessons we are going to turn back the clock on a modern city street to the 1950s. We’re going to use non-destructive photo editing techniques to combine multiple photographic elements into a whole new shot, including the addition of miniature cars. By the end of this tutorial, you will see how an eye for color, perspective and composition can help a Digital Matte Painter in using photographic elements to create a shot for TV or Film.

Digital Tutors – Creating Slow Motion Fluid Effects in RealFlow [repost]  eBooks & eLearning

Posted by house23 at Feb. 14, 2017
Digital Tutors – Creating Slow Motion Fluid Effects in RealFlow [repost]

Digital Tutors – Creating Slow Motion Fluid Effects in RealFlow
MP4 | AVC 872kbps | English | 1280x720 | 15fps | 1h 49mins | AAC mono 55kbps | 1.19 GB
Genre: Video Training

In this RealFlow tutorial we'll learn how to create a stylized and cinematic sequence using liquid simulation. You'll pick up time saving techniques for creating your scene and learn how a water splash can be created and adjusted to suit your style. To add further interest to your sequence we'll use the bullet time effect to slow down our splash and create an eye catching VFX shot.

Digital-Tutors - Creating a T-Shirt Design in Illustrator and Photoshop  eBooks & eLearning

Posted by U.N.Owen at June 29, 2015
Digital-Tutors - Creating a T-Shirt Design in Illustrator and Photoshop

Digital-Tutors - Creating a T-Shirt Design in Illustrator and Photoshop
Size: 700MB | Duration: 2h 04m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch
Genre: eLearning | Level: Advanced | Language: English

Throughout this course we'll look at what to consider when selecting cool reference images for graphic T-shirts including pose, narrative, and energy.

Digital-Tutors - Creating a Mixed Media Illustration in Photoshop and Painter  eBooks & eLearning

Posted by U.N.Owen at June 16, 2015
Digital-Tutors - Creating a Mixed Media Illustration in Photoshop and Painter

Digital-Tutors - Creating a Mixed Media Illustration in Photoshop and Painter
Size: 1016MB | Duration: 2h 04m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch
Genre: eLearning | Level: Advanced | Language: English

In this Photoshop and Corel Painter tutorial, we are going to create a mixed media illustration with a combination of a scanned face, drawn on paper, scanned acrylic textures, and various textures made with Corel Painter and digital techniques.

Digital Tutors - Creating a Pegasus Using XGen in Maya  eBooks & eLearning

Posted by naag at June 13, 2015
Digital Tutors - Creating a Pegasus Using XGen in Maya

Digital Tutors - Creating a Pegasus Using XGen in Maya
MP4 | Video: 1280x720 | 220 kbps | 32 KHz | Duration: 02:31:00 | 456 MB
Genre: eLearning | Language: English

Digital-Tutors - Modeling a High-Resolution Tank in 3ds Max (repost)  eBooks & eLearning

Posted by naag at June 13, 2015
Digital-Tutors - Modeling a High-Resolution Tank in 3ds Max (repost)

Digital-Tutors - Modeling a High-Resolution Tank in 3ds Max
MP4 | Video: 1280x720 | 191 kbps | 32 KHz | Duration: 02:23:00 | 1.60 GB
Genre: eLearning | Language: English

Digital-Tutors - Creating a Space Flight Simulator in Unreal Engine  eBooks & eLearning

Posted by U.N.Owen at May 27, 2015
Digital-Tutors - Creating a Space Flight Simulator in Unreal Engine

Digital-Tutors - Creating a Space Flight Simulator in Unreal Engine
Size: 515MB | Duration: 2h 42m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch
Genre: eLearning | Level: Advanced | Language: English

In this Unreal Engine tutorial we'll learn how to use physics components to create a space ship that handles realistically.

Digital-Tutors - Creating a Production Ready Character in Blender  eBooks & eLearning

Posted by U.N.Owen at March 16, 2015
Digital-Tutors - Creating a Production Ready Character in Blender

Digital-Tutors - Creating a Production Ready Character in Blender
3.73GB | 16h 48m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch
Genre: eLearning | Level: Advanced | Language: English

In this series of Blender tutorials we'll look at how to create a character following an animation pipeline as if we were in a team production.

Digital Tutors - Creating UI Elements for Games in Unity (2015)  eBooks & eLearning

Posted by house23 at Feb. 12, 2015
Digital Tutors - Creating UI Elements for Games in Unity (2015)

Digital Tutors - Creating UI Elements for Games in Unity (2015)
MP4 | AVC 253kbps | English | 1280x720 | 15ps | 2h 04mins | AAC stereo 55kbps | 403 MB
Genre: Video Training

In this series of Unity tutorials we'll discuss how to create and implement UI elements created for the Unity game engine. We'll begin by discussing how to properly set up and import your texture sheets. Then we'll move into laying them out onto the UI canvas and discuss how to manipulate them to get the final look we want. After that, we'll learn how to create interactive buttons and how the onclick events work. Then we'll learn how a simple animation can be applied to create a more interesting UI. We'll even learn how to create a time bar that decreases over time once we click Start. Then we'll wrap up the Bifrost training by discussing some common pitfalls when trying to create a flexible UI that plays well with various screen resolutions.