Designing Interfaces: Patterns For Effective Interaction Design

Designing Interfaces: Patterns for Effective Interaction Design [Repost]

Designing Interfaces: Patterns for Effective Interaction Design by Jenifer Tidwell
English | 21 Nov. 2005 | ISBN: 0596008031 | 354 Pages | CHM | 18 MB

Designing a good interface isn't easy. Users demand software that is well-behaved, good-looking, and easy to use. Your clients or managers demand originality and a short time to market.
Jenifer Tidwell, «Designing Interfaces Patterns for Effective Interaction Design» (repost)

Jenifer Tidwell, «Designing Interfaces Patterns for Effective Interaction Design»
ISBN: 0596008031 | edition 2005 | CHM | 352 pages | 18,2 mb

Designing a good interface isn't easy. Users demand software that is well-behaved, good-looking, and easy to use. Your clients or managers demand originality and a short time to market. Your UI technology – web applications, desktop software, even mobile devices – may give you the tools you need, but little guidance on how to use them well.
Designing Interfaces: Patterns for Effective Interaction Design (Repost)

Designing Interfaces: Patterns for Effective Interaction Design
Publisher: O'reilly | ISBN: 0596008031 | edition 2005 | CHM | 352 pages | 18,3 mb

Designing a good interface isn't easy. Users demand software that is well-behaved, good-looking, and easy to use. Your clients or managers demand originality and a short time to market. Your UI technology – web applications, desktop software, even mobile devices – may give you the tools you need, but little guidance on how to use them well.
UI designers over the years have refined the art of interface design, evolving many best practices and reusable ideas. If you learn these, and understand why the best user interfaces work so well, you too can design engaging and usable interfaces with less guesswork and more confidence.
Designing Interfaces captures those best practices as design patterns – solutions to common design problems, tailored to the situation at hand. Each pattern contains practical advice that you can put to use immediately, plus a variety of examples illustrated in full color. You'll get recommendations, design alternatives, and warnings on when not to use them.
Designing Interfaces Patterns for Effective Interaction Design

Designing Interfaces Patterns for Effective Interaction Design
Author: Jenifer Tidwell | Publisher: O'reilly | 2005 | ISBN: 0596008031 | CHM | 352 pages | English | 9.3 MB

OReilly Designing Interfaces Patterns for Effective Interaction Design (Nov 2005)  eBooks & eLearning

Posted by aghori at Aug. 18, 2006
OReilly Designing Interfaces Patterns for Effective Interaction Design (Nov 2005)

Jenifer Tidwell, «Designing Interfaces Patterns for Effective Interaction Design»
Publisher: O'reilly | ISBN: 0596008031 | Pages: 352 | Edition: 1st | Format: CHM | 8,94 Mb

This convenient resource offers advice on creating user-friendly interface designs – whether they're delivered on the Web, a CD, or a devices like a cell phone. Solutions to common UI design problems are expressed as a collection of patterns--each one containing concrete examples, recommendations, and warnings. Intended for designers with basic UI design knowledge.

Calm Technology: Principles and Patterns for Non-Intrusive Design  eBooks & eLearning

Posted by Grev27 at Dec. 19, 2015
Calm Technology: Principles and Patterns for Non-Intrusive Design

Amber Case, "Calm Technology: Principles and Patterns for Non-Intrusive Design"
English | ISBN: 1491925884 | 2016 | EPUB/MOBI/PDF | 152 pages | 2 MB/5 MB/7 MB

Patterns for Parallel Software Design  

Posted by tarantoga at Sept. 2, 2014
Patterns for Parallel Software Design

Jorge Luis Ortega-Arjona, "Patterns for Parallel Software Design"
ISBN: 0470697342 | 2010 | EPUB | 438 pages | 8 MB

Patterns for Effective Use Cases by Paul Bramble  eBooks & eLearning

Posted by Alexpal at Nov. 29, 2006
100265
Patterns for Effective Use Cases by Paul Bramble, Alistair Cockburn, Andy Pols, Steve Adolph
Publisher: Addison-Wesley Professional; 1st edition (August 20, 2002) | ISBN: 0201721848 | CHM | 3,5 Mb | 272 pages

Use cases have become an integral part of modeling software requirements, but many software developers are discovering that writing effective use cases is more difficult than they had anticipated. An understanding of the basic principles of use cases is not enough. Software developers need a source of objective criteria by which to judge quality and effectiveness.
Evil by Design: Interaction Design to Lead Us into Temptation (Repost)

Evil by Design: Interaction Design to Lead Us into Temptation - Chris Nodder
2013 | ISBN: 1118422147 | PDF/EPUB | 320 pages | 114 Mb

Learn how companies make us feel good about doing what they want. Approaching persuasive design from the dark side, this book melds psychology, marketing, and design concepts to show why we're susceptible to certain persuasive techniques. Packed with examples from every nook and cranny of the web, it provides easily digestible and applicable patterns for putting these design techniques to work.
Evil by Design: Interaction Design to Lead Us into Temptation (repost)

Evil by Design: Interaction Design to Lead Us into Temptation by Chris Nodder
English | ISBN: 1118422147 | 2013 | PDF + EPUB | 320 pages | 77 + 36 MB

Learn how companies make us feel good about doing what they want. Approaching persuasive design from the dark side, this book melds psychology, marketing, and design concepts to show why we're susceptible to certain persuasive techniques. Packed with examples from every nook and cranny of the web, it provides easily digestible and applicable patterns for putting these design techniques to work.