Digital Creature Creation in ZBrush, Photoshop, and Maya
MOV | AVC 218kbps | English | 960x540 | 15fps | 5h 11mins | AAC stereo 128kbps | 4.37 GB
Genre: Video Training
Author Ryan Kittleson introduces the skills digital artists need to create photorealistic 3D creatures for film, video, and game production. The course covers basic design, sculpting, texturing, posing, and lighting and demonstrates real-world workflow, starting with the basic sculpture in ZBrush and moving it into Maya for finishing, while editing textures in Photoshop.