Computer Graphics

Computer Graphics World - May/June 2017  Magazines

Posted by Karabas91 at June 9, 2017
Computer Graphics World - May/June 2017

Computer Graphics World - May/June 2017
English | True PDF | 36 pages | 8 MB

CGW explores how leading-edge graphics techniques, including the 3D modeling, animation and visualization are used in such applications as CAD/CAM/CAE, architecture, scientific visualization, special effects, digital video, film, and interactive entertainment.

Augmented Reality, Virtual Reality, and Computer Graphics  eBooks & eLearning

Posted by AvaxGenius at June 8, 2017
Augmented Reality, Virtual Reality, and Computer Graphics

Augmented Reality, Virtual Reality, and Computer Graphics: 4th International Conference, AVR 2017, Ugento, Italy, June 12-15, 2017, Proceedings, Part II By Lucio Tommaso De Paolis, Patrick Bourdot, Antonio Mongelli
English | PDF | 2017 | 533 Pages | ISBN : 3319609270 | 117.6 MB

The 2-volume set LNCS 10324 and 10325 constitutes the refereed proceedings of the 4th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2017, held in Ugento, Italy, in June 2017.

Augmented Reality, Virtual Reality, and Computer Graphics  eBooks & eLearning

Posted by AvaxGenius at June 8, 2017
Augmented Reality, Virtual Reality, and Computer Graphics

Augmented Reality, Virtual Reality, and Computer Graphics: 4th International Conference, AVR 2017, Ugento, Italy, June 12-15, 2017, Proceedings, Part I By Lucio Tommaso De Paolis, Patrick Bourdot, Antonio Mongelli
English | PDF | 2017 | 498 Pages | ISBN : 3319609211 | 66 MB

The 2-volume set LNCS 10324 and 10325 constitutes the refereed proceedings of the 4th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2017, held in Ugento, Italy, in June 2017.

3D Rendering in Computer Graphics (repost)  eBooks & eLearning

Posted by libr at May 31, 2017
3D Rendering in Computer Graphics (repost)

3D Rendering in Computer Graphics by Patria Dobbins
English | 2012 | ISBN-10: 9788132342649, 813234264X | PDF | 108 pages | 2 MB

Mathematical Basics of Motion and Deformation in Computer Graphics: Second Edition  eBooks & eLearning

Posted by Underaglassmoon at May 27, 2017
Mathematical Basics of Motion and Deformation in Computer Graphics: Second Edition

Mathematical Basics of Motion and Deformation in Computer Graphics: Second Edition
Morgan & Claypool | English | 2017 | ISBN-10: 1627056971 | 95 pages | PDF | 1.34 mb

by Ken Anjyo (Author)

Computer Graphics and Geometric Modelling: Mathematics (Repost)  eBooks & eLearning

Posted by step778 at May 18, 2017
Computer Graphics and Geometric Modelling: Mathematics (Repost)

Max K. Agoston, "Computer Graphics and Geometric Modelling: Mathematics"
2005 | pages: 971 | ISBN: 1852338172 | PDF | 5,1 mb

Computer Graphics World - March/April 2017  Magazines

Posted by Karabas91 at April 26, 2017
Computer Graphics World - March/April 2017

Computer Graphics World - March/April 2017
English | True PDF | 44 pages | 12 MB

CGW explores how leading-edge graphics techniques, including the 3D modeling, animation and visualization are used in such applications as CAD/CAM/CAE, architecture, scientific visualization, special effects, digital video, film, and interactive entertainment.

Practical Algorithms for 3D Computer Graphics, Second Edition  eBooks & eLearning

Posted by naag at April 17, 2017
Practical Algorithms for 3D Computer Graphics, Second Edition

R. Stuart Ferguson, "Practical Algorithms for 3D Computer Graphics, Second Edition"
English | ISBN: 1466582529 | 2014 | 520 pages | EPUB | 3.98 MB

Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation, modeling, and image synthesis.

Computer Graphics through Key Mathematics (Repost)  eBooks & eLearning

Posted by naag at April 6, 2017
Computer Graphics through Key Mathematics (Repost)

Computer Graphics through Key Mathematics By Huw Jones
2001 | 343 Pages | ISBN: 1852334223 | PDF | 9 MB

Calculus for Computer Graphics [repost]  eBooks & eLearning

Posted by hill0 at March 29, 2017
Calculus for Computer Graphics [repost]

Calculus for Computer Graphics by John Vince
English | 30 Sept. 2013 | ISBN: 1447154657 | 244 Pages | PDF (True) | 5.01 MB

Students studying computer animation and computer games have to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces, and as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems.