Computational Geometry And Computer Graphics in C

Computational Geometry and Computer Graphics in C++  

Posted by roxul at Nov. 9, 2014
Computational Geometry and Computer Graphics in C++

Michael Laszlo, "Computational Geometry and Computer Graphics in C++"
English | ISBN: 0132908425 | 1995 | 266 pages | PDF | 11 MB

Augmented Reality, Virtual Reality, and Computer Graphics  eBooks & eLearning

Posted by andr1078 at July 24, 2016
Augmented Reality, Virtual Reality, and Computer Graphics

Lucio Tommaso De Paolis, Antonio Mongelli "Augmented Reality, Virtual Reality, and Computer Graphics"
Publisher: Springer | English | 2016 | ISBN: 3319406205 | 517 pages | PDF | 103 MB

The 2-volume set LNCS 9768 and 9769 constitutes the refereed proceedings of the Third International Conference on Augmented Reality, Virtual Reality and Computer Graphics, AVR 2016, held in Lecce, Italy, in June 2016.
Mathematical Tools In Computer Graphics With C# Implementations

Alexandre Hardy, Willi-Hans Steeb, "Mathematical Tools In Computer Graphics With C# Implementations"
English | ISBN: 9812791027, 9812791035 | 2008 | 493 pages | PDF | 10 MB
Learning OpenCV: Computer Vision in C++ with the OpenCV Library (Early Release)

Learning OpenCV: Computer Vision in C++ with the OpenCV Library (Early Release) by Adrian Kaehler
English | 25 July 2016 | ISBN: 1449314651 | 396 Pages | PDF (True) | 20.76 MB

Learning OpenCV puts you in the middle of the rapidly expanding field of computer vision. Written by the creators of the free open source OpenCV library, this book introduces you to computer vision and demonstrates how you can quickly build applications that enable computers to "see" and make decisions based on that data.
A Short Course in Computational Geometry and Topology (repost)

A Short Course in Computational Geometry and Topology by Herbert Edelsbrunner
English | Apr 29, 2014 | ISBN: 3319059564 | 110 Pages | PDF | 3 MB

This monograph presents a short course in computational geometry and topology. In the first part the book covers Voronoi diagrams and Delaunay triangulations, then it presents the theory of alpha complexes which play a crucial role in biology.
Geometry for Computer Graphics: Formulae, Examples and Proofs by John Vince [Repost]

Geometry for Computer Graphics: Formulae, Examples and Proofs by John Vince
English | Nov 19, 2004 | ISBN: 1852338342 | 359 Pages | PDF | 4 MB

A complete overview of the geometry associated with computer graphics that provides everything a reader needs to understand the topic.
Discrete and Computational Geometry and Graphs: 16th Japanese Conference, JCDCGG 2013, Tokyo, Japan

Discrete and Computational Geometry and Graphs: 16th Japanese Conference, JCDCGG 2013, Tokyo, Japan, September 17-19, 2013, Revised Selected Papers … Computer Science and General Issues) by Jin Akiyama
English | Nov 21, 2014 | ISBN: 3319132865 | ISBN-13: 978-3319132860 | 191 Pages | PDF | 9 MB

This book constitutes the thoroughly refereed post-conference proceedings of the 16th Japanese Conference on Discrete and computational Geometry and Graphs, JDCDGG 2013, held in Tokyo, Japan, in September 2013.
Mathematics for 3D Game Programming and Computer Graphics, Third Edition (repost)

Mathematics for 3D Game Programming and Computer Graphics, Third Edition by Eric Lengyel
English | June 2, 2011 | ISBN: 1435458869 | 576 Pages | PDF | 5 MB

This updated third edition illustrates the mathematical concepts that a game developer needs to develop 3D computer graphics and game engines at the professional level. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and then progresses to more advanced topics in 3D programming such as illumination and visibility determination. Particular attention is given to derivations of key results, ensuring that the reader is not forced to endure gaps in the theory. The book assumes a working knowledge of trigonometry and calculus, but also includes sections that review the important tools used from these disciplines, such as trigonometric identities, differential equations, and Taylor series.
A Short Course in Computational Geometry and Topology (repost)

A Short Course in Computational Geometry and Topology by Herbert Edelsbrunner
English | 2014 | ISBN-10: 3319059564 | 110 pages | PDF | 3 MB

This monograph presents a short course in computational geometry and topology. In the first part the book covers Voronoi diagrams and Delaunay triangulations, then it presents the theory of alpha complexes which play a crucial role in biology.
Geometry for Computer Graphics: Formulae, Examples and Proofs (repost)

John A. Vince, "Geometry for Computer Graphics: Formulae, Examples and Proofs"
English | 2010 | ISBN: 1849969337 | 364 pages | PDF | 5 MB

A complete overview of the geometry associated with computer graphics that provides everything a reader needs to understand the topic.
Includes a summary hundreds of formulae used to solve 2D and 3D geometric problems; worked examples; proofs; mathematical strategies for solving geometric problems; a glossary of terms used in geometry.