Classic Home Video Games, 1972 1984

Classic Home Video Games, 1985-1988: A Complete Reference Guide  eBooks & eLearning

Posted by enmoys at Dec. 8, 2012
Classic Home Video Games, 1985-1988: A Complete Reference Guide

Classic Home Video Games, 1985-1988: A Complete Reference Guide By Brett Weiss, Foreword by Bill Kunkel
2009 | 287 Pages | ISBN: 0786436603 | PDF | 4 MB
Playing with Power in Movies, Television, and Video Games: From Muppet Babies to Teenage Mutant Ninja Turtles

Marsha Kinder - Playing with Power in Movies, Television, and Video Games: From Muppet Babies to Teenage Mutant Ninja Turtles
1993 | ISBN: 0520077768 | English | 277 pages | PDF | 1 MB

Udemy - Learn the "Hand-Painted" texturing style for video games (Repost)  eBooks & eLearning

Posted by First1 at June 10, 2017
Udemy - Learn the "Hand-Painted" texturing style for video games (Repost)

Udemy - Learn the "Hand-Painted" texturing style for video games (Repost)
Size: 1.37 GB | Duration: 5.5 hours | Video: AVC (.mp4) 1280x720 29,97fps | Audio: AAC 32KHz 1ch
Genre: eLearning | Language: English

How to texture weapons and assets for your game props in the classic hand-painted texturing style!

Arcade Fever The Fan's Guide To The Golden Age Of Video Games  eBooks & eLearning

Posted by First1 at May 10, 2017
Arcade Fever The Fan's Guide To The Golden Age Of Video Games

Arcade Fever The Fan's Guide To The Golden Age Of Video Games by John Sellers
English | 2001 | ISBN: 0762409371 | 162 pages | PDF | 147.06 MB

Arcade Fever is a full-color illustrated history of video arcade games, with tributes to more than 50 classic games like Pong, Space Invaders, Pac Man, Q-Bert, Frogger, and TRON. Learn which game caused a yen shortage in Japan – and which games inspired breakfast cereals, Saturday-morning cartoons, episodes of Seinfeld,and #1 pop-music singles.

Power-Up: Unlocking the Hidden Mathematics in Video Games  eBooks & eLearning

Posted by interes at May 6, 2017
Power-Up: Unlocking the Hidden Mathematics in Video Games

Power-Up: Unlocking the Hidden Mathematics in Video Games by Matthew Lane
English | 2017 | ISBN: 0691161518 | 264 pages | PDF | 19,2 MB
YouTube Quick Money Hack: A Fun Way to Make an Extra $500 Per Month Playing & Recording Video Games for YouTube

YouTube Quick Money Hack: A Fun Way to Make an Extra $500 Per Month Playing & Recording Video Games for YouTube
2017 | English | ASIN: B01N6UFU3J | 31 pages | PDF + EPUB (conv) | 1.19 Mb

Classic Video Games: The Golden Age 1971–1984 (Shire Library USA)(Repost)  eBooks & eLearning

Posted by Nice_smile) at Jan. 27, 2017
Classic Video Games: The Golden Age 1971–1984 (Shire Library USA)(Repost)

Classic Video Games: The Golden Age 1971–1984 (Shire Library USA) by Brian R. Eddy
English | 2012 | ISBN: 0747810427 | 56 Pages | EPUB | 9.92 MB
The Golden Age of Video Games: The Birth of a Multibillion Dollar Industry (Repost)

The Golden Age of Video Games: The Birth of a Multibillion Dollar Industry By Roberto Dillon
2011 | 209 Pages | ISBN: 1439873232 | PDF | 6 MB

War Play: Video Games and the Future of Armed Conflict (Repost)  eBooks & eLearning

Posted by roxul at Jan. 1, 2017
War Play: Video Games and the Future of Armed Conflict (Repost)

Corey Mead, "War Play: Video Games and the Future of Armed Conflict"
English | ISBN: 0544031563 | 2013 | EPUB | 208 pages | 6 MB

Half-Real: Video Games Between Real Rules and Fictional Worlds  eBooks & eLearning

Posted by roxul at Sept. 4, 2016
Half-Real: Video Games Between Real Rules and Fictional Worlds

Jesper Juul, "Half-Real: Video Games Between Real Rules and Fictional Worlds"
English | ISBN: 0262101106, 0262516519 | 2005 | 233 pages | EPUB | 5 MB