Classic Home Video Games, 1972 1984

Classic Home Video Games, 1985-1988: A Complete Reference Guide  eBooks & eLearning

Posted by enmoys at Dec. 8, 2012
Classic Home Video Games, 1985-1988: A Complete Reference Guide

Classic Home Video Games, 1985-1988: A Complete Reference Guide By Brett Weiss, Foreword by Bill Kunkel
2009 | 287 Pages | ISBN: 0786436603 | PDF | 4 MB
Playing with Power in Movies, Television, and Video Games: From Muppet Babies to Teenage Mutant Ninja Turtles

Marsha Kinder - Playing with Power in Movies, Television, and Video Games: From Muppet Babies to Teenage Mutant Ninja Turtles
1993 | ISBN: 0520077768 | English | 277 pages | PDF | 1 MB

Indie Gaming: Finding Entrepreneurial Success in Video Games  eBooks & eLearning

Posted by naag at April 25, 2017
Indie Gaming: Finding Entrepreneurial Success in Video Games

Indie Gaming: Finding Entrepreneurial Success in Video Games
2017 | English | ASIN: B06Y57TJPZ | 137 pages | PDF + EPUB (conv) | 1.08 Mb
YouTube Quick Money Hack: A Fun Way to Make an Extra $500 Per Month Playing & Recording Video Games for YouTube

YouTube Quick Money Hack: A Fun Way to Make an Extra $500 Per Month Playing & Recording Video Games for YouTube
2017 | English | ASIN: B01N6UFU3J | 31 pages | PDF + EPUB (conv) | 1.19 Mb

Classic Video Games: The Golden Age 1971–1984 (Shire Library USA)(Repost)  eBooks & eLearning

Posted by Nice_smile) at Jan. 27, 2017
Classic Video Games: The Golden Age 1971–1984 (Shire Library USA)(Repost)

Classic Video Games: The Golden Age 1971–1984 (Shire Library USA) by Brian R. Eddy
English | 2012 | ISBN: 0747810427 | 56 Pages | EPUB | 9.92 MB
The Golden Age of Video Games: The Birth of a Multibillion Dollar Industry (Repost)

The Golden Age of Video Games: The Birth of a Multibillion Dollar Industry By Roberto Dillon
2011 | 209 Pages | ISBN: 1439873232 | PDF | 6 MB

War Play: Video Games and the Future of Armed Conflict (Repost)  eBooks & eLearning

Posted by roxul at Jan. 1, 2017
War Play: Video Games and the Future of Armed Conflict (Repost)

Corey Mead, "War Play: Video Games and the Future of Armed Conflict"
English | ISBN: 0544031563 | 2013 | EPUB | 208 pages | 6 MB

Half-Real: Video Games Between Real Rules and Fictional Worlds  eBooks & eLearning

Posted by roxul at Sept. 4, 2016
Half-Real: Video Games Between Real Rules and Fictional Worlds

Jesper Juul, "Half-Real: Video Games Between Real Rules and Fictional Worlds"
English | ISBN: 0262101106, 0262516519 | 2005 | 233 pages | EPUB | 5 MB

The Golden Age of Video Games: The Birth of a Multibillion Dollar Industry (Repost)  eBooks & eLearning

Posted by tukotikko at July 8, 2016
The Golden Age of Video Games: The Birth of a Multibillion Dollar Industry (Repost)

The Golden Age of Video Games: The Birth of a Multibillion Dollar Industry By Roberto Dillon
2011 | 209 Pages | ISBN: 1439873232 | PDF | 6 MB

The Golden Age of Video Games: The Birth of a Multibillion Dollar Industry (Repost)  eBooks & eLearning

Posted by bookwyrm at June 18, 2016
The Golden Age of Video Games: The Birth of a Multibillion Dollar Industry (Repost)

The Golden Age of Video Games: The Birth of a Multibillion Dollar Industry By Roberto Dillon
2011 | 209 Pages | ISBN: 1439873232 | PDF | 6 MB