Creative Environments For Games

Lynda - Blender: Interior Environments for Games  eBooks & eLearning

Posted by U.N.Owen at June 17, 2016
Lynda - Blender: Interior Environments for Games

Lynda - Blender: Interior Environments for Games
Size: 1.22 GB | Duration: 4h 37m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

Blender: Interior Environments for Games is a project-based course illustrating a complete workflow for building clean, optimized, and reusable environments for game engines like Unity.

TutsPlus - Design Isometric Environments for Games  eBooks & eLearning

Posted by C2U at Sept. 21, 2015
TutsPlus - Design Isometric Environments for Games

TutsPlus - Design Isometric Environments for Games
2.5 hours | h264, yuv420p, 1280x720, 25fps | aac, 44100 Hz, 1 ch | 1.6 GB
Genre: eLearning | Language: English | +Project files

Welcome to the Design Isometric Environments for Games course! In this course, concept artist and graphic designer Jonathan Lam will teach you how to create isometric props for your video game levels and scenery. This course will take you through a step by step process of learning how to sketch out and design your in-game assets using both Adobe Illustrator and Adobe Photoshop.

Inspiring and Creative Ideas for Working with Children  eBooks & eLearning

Posted by roxul at Sept. 23, 2017
Inspiring and Creative Ideas for Working with Children

Deborah M. Plummer, "Inspiring and Creative Ideas for Working with Children"
English | ISBN: 184905651X | 2016 | 120 pages | PDF | 2 MB
The Essential Guide to Game Audio: The Theory and Practice of Sound for Games (repost)

Steve Horowitz, Scott R. Looney "The Essential Guide to Game Audio: The Theory and Practice of Sound for Games"
2014 | ISBN: 041570670X | English | 254 pages | PDF | 7.7 MB

The Essential Guide to Game Audio: The Theory and Practice of Sound for Games is a first of its kind textbook and must-have reference guide for everything you ever wanted to know about sound for games. This book provides a basic overview of game audio, how it has developed over time, and how you can make a career in this industry.

Essential Mathematics for Games and Interactive Applications (2nd edition)  eBooks & eLearning

Posted by igor_lv at Sept. 22, 2017
Essential Mathematics for Games and Interactive Applications (2nd edition)

Essential Mathematics for Games and Interactive Applications - James M. Van Verth
2008 | ISBN: 0123742978 | PDF+Code | 705 pages | 2nd edition | 4 Mb

The book begins with linear algebra and matrix multiplication and expands on this foundation to cover such topics as color and lighting, interpolation, animation and basic game physics. Essential Mathematics focuses on the issues of 3D game development important to programmers and includes optimization guidance throughout.

Data-driven Graphic Design: Creative Coding for Visual Communication  eBooks & eLearning

Posted by Grev27 at Sept. 4, 2017
Data-driven Graphic Design: Creative Coding for Visual Communication

Andrew Richardson, "Data-driven Graphic Design: Creative Coding for Visual Communication"
English | ISBN: 1472578309 | 2017 | EPUB | 196 pages | 70,6 MB

Character Development and Storytelling for Games (Repost)  eBooks & eLearning

Posted by step778 at Aug. 23, 2017
Character Development and Storytelling for Games (Repost)

Lee Sheldon, "Character Development and Storytelling for Games"
2004 | pages: 489 | ISBN: 1592003532 | PDF | 10,5 mb

131 Creative Conversations For Couples  eBooks & eLearning

Posted by Willson at Aug. 20, 2017
131 Creative Conversations For Couples

Jed Jurchenko, "131 Creative Conversations For Couples: Christ-honoring questions to deepen your relationship, grow your friendship, and kindle romance."
English | 2016 | ISBN: 1530034795 | 64 pages | PDF | 0.4 MB

10-Minute Dog Training Games: Quick and Creative Activities for the Busy Dog Owner  eBooks & eLearning

Posted by ksveta6 at July 27, 2017
10-Minute Dog Training Games: Quick and Creative Activities for the Busy Dog Owner

10-Minute Dog Training Games: Quick and Creative Activities for the Busy Dog Owner by Kyra Sundance
2011 | ISBN: 1592537308 | English | 176 pages | PDF/EPUB | 34 MB/98 MB
Data-driven Graphic Design: Creative Coding for Visual Communication (Required Reading Range)

Data-driven Graphic Design: Creative Coding for Visual Communication (Required Reading Range) by Andrew Richardson
English | 6 July 2017 | ASIN: B073QHTT4F | 201 Pages | AZW3 | 16.31 MB

Digital technology has not only revolutionized the way designers work, but also the kinds of designs they produce. The development of the computer as a design environment has encouraged a new breed of digital designer; keen to explore the unique creative potential of the computer as an input/output device.