A Multimedia Approach

Introduction to Computing and Programming in Python, A Multimedia Approach [Repost]

Introduction to Computing and Programming in Python, A Multimedia Approach by Mark J. Guzdial
English | 27 Dec. 2004 | ISBN: 0131176552 | 400 Pages | PDF | 4.61 MB
Mark Guzdial, Introduction to Computing and Programming with Java: A Multimedia Approach  [Repost]

Mark Guzdial, Introduction to Computing and Programming with Java: A Multimedia Approach
English | 2006 | ISBN: 0130496980 | 592 CHM | PDF | 9 MB

Mark Guzdial and Barb Ericson have a most effective method for teaching computing and Java programming in a context that readers find interesting: manipulating digital media. Readers get started right away by learning how to write programs that create interesting effects with sounds, pictures, web pages, and video.

Environmental Calculations: A Multimedia Approach (repost)  eBooks & eLearning

Posted by roxul at March 20, 2015
Environmental Calculations: A Multimedia Approach (repost)

Robert G. Kunz, "Environmental Calculations: A Multimedia Approach"
English | 2009 | ISBN-10: 0470139854 | 730 pages | PDF | 49 MB

Introduction to Computing and Programming in Python, A Multimedia Approach  eBooks & eLearning

Posted by MoneyRich at Dec. 15, 2014
Introduction to Computing and Programming in Python, A Multimedia Approach

Introduction to Computing and Programming in Python, A Multimedia Approach by Mark J. Guzdial
English | December 16, 2002 | ISBN: 0131176552 | 400 Pages | PDF | 5 MB

Guzdial introduces programming as a way of creating and manipulating media–a context familiar and intriguing to today's readers. Starts readers with actual programming early on. Puts programming in a relevant context (Computing for Communications). Includes implementing Photoshop-like effects, reversing/splicing sounds, creating animations. Acknowledges that readers in this audience care about the Web; introduces HTML and covers writing programs that generate HTML. Uses the Web as a Data Source; shows readers how to read from files, but also how to write programs to directly read Web pages and distill information from there for use in other calculations, other Web pages, etc. (examples include temperature from a weather page, stock prices from a financials page). A comprehensive guide for anyone interested in learning the basics of programming with one of the best web languages, Python.
Mark Guzdial, Introduction to Computing and Programming with Java: A Multimedia Approach (Repost)

Mark Guzdial, Introduction to Computing and Programming with Java: A Multimedia Approach
ISBN: 0130496980 | edition 2006 | CHM | 592 pages | 9 mb

Mark Guzdial and Barb Ericson have a most effective method for teaching computing and Java programming in a context that readers find interesting: manipulating digital media. Readers get started right away by learning how to write programs that create interesting effects with sounds, pictures, web pages, and video. The authors use these multimedia applications to teach critical programming skills and principles like how to design and use algorithms, and practical software engineering methods–all in the context of learning how to program in Java.

Environmental Calculations: A Multimedia Approach  eBooks & eLearning

Posted by avava at May 3, 2013
Environmental Calculations: A Multimedia Approach

Robert G. Kunz, "Environmental Calculations: A Multimedia Approach"
Publisher: Wiley-AIChE | ISBN: 0470139854 | 2009 | PDF | 730 pages | 49.2 MB
Barbara Ericson, "Introduction to Computing and Programming with Java: A Multimedia Approach" (repost)

Barbara Ericson, "Introduction to Computing and Programming with Java: A Multimedia Approach"
ISBN: 0131496980 | edition 2006 | CHM | 592 pages | 18,4 mb

This complete first course in Java introduces each new concept in the context of programs that manipulate students’own sounds, pictures, web pages, and video: programs that help them communicate. This book presents new techniques only after demonstrating why students need them to solve meaningful problems. Students can then run their digital media programs get immediate feedback that helps them stay on the right track.
Introduction to Computing and Programming with Java: A Multimedia Approach (Repost)

Introduction to Computing and Programming with Java: A Multimedia Approach
Publisher: Prentice Hall | ISBN: 0131496980 | edition 2006 | CHM | 592 pages | 18,4 mb

Introduction to Computing and Programming with Java: A Multimedia Approach  eBooks & eLearning

Posted by darchu at July 10, 2006
Introduction to Computing and Programming with Java: A Multimedia Approach

Barbara Ericson, Mark Guzdial, Introduction to Computing and Programming with Java: A Multimedia Approach
ISBN 0131496980 | PDF | 2006 year | 592 pages | 9,16 MB

This complete first course in Java introduces each new concept in the context of programs that manipulate students’own sounds, pictures, web pages, and video: programs that help them communicate. This book presents new techniques only after demonstrating why students need them to solve meaningful problems. Students can then run their digital media programs get immediate feedback that helps them stay on the right track.

Precalculus With Limits A Graphing Approach (5th Edition)  eBooks & eLearning

Posted by Rare-1 at Oct. 5, 2017
Precalculus With Limits A Graphing Approach (5th Edition)

Ron Larson, "Precalculus With Limits A Graphing Approach (5th Edition)"
ISBN: 0618851526 | 2008 | PDF | 836 pages | 60.61 MB

Ron Larson received his Ph.D. in mathematics from the University of Colorado in 1970. At that time, he accepted a position with Penn State University in Erie, Pennsylvania, and currently holds the rank of professor of mathematics at the university. Ron is the lead author for over forty mathematics textbooks from 6th grade through calculus. Many of his texts, such as the 9th edition of is calculus text, are leaders in their markets.