3ds Model

Lamborghini Murcielago - model for 3Ds Max  Graphics

Posted by MrLAG at Feb. 8, 2007
Lamborghini Murcielago - model for 3Ds Max

Lamborghini Murcielago - model for 3Ds Max | 3,2 Mb
Contains .3ds model and all needed textures

ForestPack Pro 5.4.1 for 3ds Max 2010-2018  Software

Posted by scutter at Jan. 29, 2018
ForestPack Pro 5.4.1 for 3ds Max 2010-2018

ForestPack Pro 5.4.1 for 3ds Max 2010-2018 | 578.4 mb

iToo Software has released 5.4.1 version of ForestPack Professional, this version has advanced features for surfaces, tree placement and importing/exporting tools. Also includes a full library of billboard trees and shrubs, 3d Trees and Shrubs, ground cover presets and the the ability to edit libraries and add your own objects and textures.

3ds Max 2012 Bible (Repost)  eBooks & eLearning

Posted by step778 at Jan. 26, 2018
3ds Max 2012 Bible (Repost)

Kelly L. Murdock, "3ds Max 2012 Bible"
2011 | pages: 1609 | ISBN: 1118022203 | PDF | 164,9 mb

Mastering Autodesk 3ds Max 2013 (Repost)  eBooks & eLearning

Posted by step778 at Jan. 25, 2018
Mastering Autodesk 3ds Max 2013 (Repost)

Jeffrey Harper, "Mastering Autodesk 3ds Max 2013"
2012 | pages: 1010 | ISBN: 1118129717 | PDF | 52,1 mb

3ds Max Modeling [Repost]  eBooks & eLearning

Posted by tanas.olesya at Jan. 18, 2018
3ds Max Modeling [Repost]

3ds Max Modeling: Bots, Mechs and Droids by Jon Weimer
English | 9 July 2008 | ISBN: 1598220446 | 832 Pages | PDF | 52 MB

3ds Max Modeling: Bots, Mechs, and Droids offers an unparalleled, project-based learning strategy for anyone who is interested in modeling with 3ds Max.

3ds Max 2018 - Getting Started with Standard Materials and Lights  eBooks & eLearning

Posted by lengen at Jan. 12, 2018
3ds Max 2018 - Getting Started with Standard Materials and Lights

3ds Max 2018 - Getting Started with Standard Materials and Lights [Full Color] by Ravi Conor
English | Aug. 30, 2017 | ISBN: 1975929373 | 223 Pages | PDF | 11 MB

The 3ds Max 2018 - Getting Started with Standard Materials and Lights textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max [no experience needed] and interested in learning texturing and lighting in 3ds Max. This brilliant guide takes you step-by-step through the whole process of texturing, UV Mapping, and Lighting. From the very first pages, the users of the book will learn how to effectively use 3ds Max for shading and lighting surfaces.

Solid Angle 3ds Max To Arnold 1.2.917 for 3ds Max 2018  Software

Posted by Bolaxv at Jan. 9, 2018
Solid Angle 3ds Max To Arnold 1.2.917 for 3ds Max 2018

Solid Angle 3ds Max To Arnold 1.2.917 for 3ds Max 2018 | 24 MB

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.

3ds Max 2018: Mastering UVW Mapping  eBooks & eLearning

Posted by Landau17 at Nov. 17, 2017
3ds Max 2018: Mastering UVW Mapping

3ds Max 2018: Mastering UVW Mapping
MP4 | Video: 720p | Duration: 2:31:37 | English | Subtitles: VTT | 556.2 MB

3ds Max: Revit Integration  eBooks & eLearning

Posted by Landau17 at Nov. 15, 2017
3ds Max: Revit Integration

3ds Max: Revit Integration
MP4 | Video: 720p | Duration: 2:54:28 | English | Subtitles: VTT | 750.2 MB

3ds Max Rendering Fundamentals  eBooks & eLearning

Posted by naag at Nov. 7, 2017
3ds Max Rendering Fundamentals

3ds Max Rendering Fundamentals
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 2 Hours 11M | 716 MB
Genre: eLearning | Language: English

Having the right knowledge of renderer, lights, and materials altogether creates a perfect 3d render. This course teaches you all the basics of the Scanline & Arnold renderer as well as physical camera, lights, and use of physical materials.