3ds Model Ship

Shipyard (model ship).  Magazines

Posted by toma80 at Sept. 16, 2009
Shipyard (model ship).

Shipyard.
JPG | 44 pages | Polish | 28.6 Mb

Model ship.

The World of Model Ships and Boats  eBooks & eLearning

Posted by bakerman at Jan. 10, 2015
The World of Model Ships and Boats

The World of Model Ships and Boats
Chartwell Books Inc. | 1971 | ISBN: N/A | English | 264 pages | PDF | 33.4 MB

Ship Model Builder's Assistant (repost)  eBooks & eLearning

Posted by fdts at March 2, 2013
Ship Model Builder's Assistant (repost)

Ship Model Builder's Assistant
by Charles G. Davis
English | 1989 | ISBN: 0486255840 | 288 pages | PDF | 40.67 MB

Ship Model Builder's Assistant  eBooks & eLearning

Posted by lout at Aug. 3, 2009
Ship Model Builder's Assistant

Ship Model Builder's Assistant By Charles G. Davis
Publisher: Dover Publications Inc 1989 | 288 Pages | ISBN: 0486255840 | PDF | 43 MB

Lamborghini Murcielago - model for 3Ds Max  Graphics

Posted by MrLAG at Feb. 8, 2007
Lamborghini Murcielago - model for 3Ds Max

Lamborghini Murcielago - model for 3Ds Max | 3,2 Mb
Contains .3ds model and all needed textures

Introduction to 3ds Max 2017 (2016)  eBooks & eLearning

Posted by naag at Oct. 1, 2016
Introduction to 3ds Max 2017 (2016)

Introduction to 3ds Max 2017
October 2016 | MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 10 Hours | 6.30 GB
Genre: eLearning | Language: English

This in-depth tutorial is designed to help you get a solid understanding of the core features found in 3ds Max, and help you to ease your transition into this very powerful program. Software required: 3ds Max 2017.

Digital Tutors - Modeling Low Polygon Game Characters in 3ds Max + Project Files [Repost]  eBooks & eLearning

Posted by MirrorsMaker at Dec. 20, 2015
Digital Tutors - Modeling Low Polygon Game Characters in 3ds Max + Project Files [Repost]

Digital Tutors - Modeling Low Polygon Game Characters in 3ds Max + Project Files
FLV | 1280x720 | x264 | English AAC 2.0 @ 125 Kbps | 05:14:04 | 2,23 Gb
Genre: eLearning

In this series of 3ds Max tutorials we will discuss tips and techniques for creating low polygon game characters used in MMO style games. We'll start off by discussing how to set up our scene in 3ds Max that will help us work more effectively while creating our low polygon character. Then we'll jump right into modeling the torso and continue building the base body, all the while paying close attention to our polygon count limit. Once the base body is complete, we'll begin modeling the armor pieces for our character. Finally, once everything is complete, we'll learn optimization techniques and make any final modifications to the model.

Digital Tutors - Modeling a Detailed Ship in Maya + Project Files [Repost]  eBooks & eLearning

Posted by MirrorsMaker at Dec. 20, 2015
Digital Tutors - Modeling a Detailed Ship in Maya + Project Files [Repost]

Digital Tutors - Modeling a Detailed Ship in Maya + Project Files
MP4 | 1280x720 | x264 | English AAC 2.0 @ 32 Kbps | 03:31:24 | 1,24 Gb
Genre: eLearning

In this tutorial we will focus on various methods of speed modeling using Autodesk Maya 2013. We are going to model a pirate ship that can be used in game cinematics or film. During this course, we will explore various methods of modeling using vast variety of tools and techniques available in Maya. We will focus on speed and learn how to maintain accuracy of the model. We will touch briefly on ZBrush to help develop organic decorative shapes. We will use multiple ship references and will combine the most interesting elements of design together in order to produce a unique version of a ship…

Digital Tutors - Quick Start to Modeling in 3ds Max: Volume 4 + Project Files [Repost]  eBooks & eLearning

Posted by MirrorsMaker at Dec. 13, 2015
Digital Tutors - Quick Start to Modeling in 3ds Max: Volume 4 + Project Files [Repost]

Digital Tutors - Quick Start to Modeling in 3ds Max: Volume 4 + Project Files
MP4 | 1280x720 | x264 | English AAC 2.0 @ ~125 Kbps | 02:25:11 | 1,23 Gb
Genre: eLearning

In Volume 4 of the Quick Start to Modeling in 3ds Max, we'll build on the concepts covered in the previous volumes. We'll begin reinforcing all of the concepts, tools and techniques from the previous levels and begin blocking in the major forms of our model. We'll also cover how to begin blocking in specific details of our model by creating some advanced control loops that will be crucial for hard surface modeling. We'll cover more of the Graphite Modeling tools that will really allow us to focus on a speedy workflow that works best for us. At the conclusion of this volume we'll have a finished, highly detailed model that can be used in a narrative scene. These courses are designed to be taken in sequence so we really encourage you to start with Volumes 1 through 3 before continuing with this section. We also encourage you to take advantage of the assignments that follow each volume.

Digital Tutors - Quick Start to Modeling in 3ds Max: Volume 3 + Project Files [Repost]  eBooks & eLearning

Posted by MirrorsMaker at Dec. 13, 2015
Digital Tutors - Quick Start to Modeling in 3ds Max: Volume 3 + Project Files [Repost]

Digital Tutors - Quick Start to Modeling in 3ds Max: Volume 3 + Project Files
MP4 | 1280x720 | x264 | English AAC 2.0 @ ~125 Kbps | 02:48:15 | 1,43 Gb
Genre: eLearning

In Volume 3 of the Quick Start to Modeling in 3ds Max, we'll build on the concepts covered in volumes 1 and 2. We'll start by talking about numerous tools and techniques needed to create high poly models in 3ds Max. We'll reinforce what we've already learned by blocking out the forms of our model and discuss how to use the TurboSmooth modifier effectively. In addition, we'll learn about the Graphite Modeling tools which will give us some new ways to speed up our workflow. Finally, we'll learn how to retain the volume of our model by using control loops and how to create simple details using floating geometry. In the end we'll add another prop that will be used in our final narrative scene.