3ds Max Texturing

Modeling and Texturing a Next-gen Building for Games in 3ds Max  eBooks & eLearning

Posted by naag at March 30, 2016
Modeling and Texturing a Next-gen Building for Games in 3ds Max

Modeling and Texturing a Next-gen Building for Games in 3ds Max
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 6 Hours | 1.94 GB
Genre: eLearning | Language: English

Hone your texturing skills while modeling game architecture. You’ll explore 3ds Max’s powerful features like texture sheets, the grid, shaders and more. Software required: 3ds Max 2012, Photoshop CC 2015, Quixel SUITE 1.8, Marmoset Toolbag 2.

Pluralsight - Modeling and Texturing a Low Poly Helmet for Games in 3ds Max  eBooks & eLearning

Posted by naag at Feb. 27, 2016
Pluralsight - Modeling and Texturing a Low Poly Helmet for Games in 3ds Max

Modeling and Texturing a Low Poly Helmet for Games in 3ds Max
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 3h 41m | 1.12 GB
Genre: eLearning | Language: English

In this tutorial, we will be creating a low poly helmet for games. Software required: 3ds Max 2014, Adobe Photoshop, Marmoset Toolbag, Illustrator

Beginner's Guide to Shading and Texturing in 3ds Max 2016  eBooks & eLearning

Posted by AlenMiler at Nov. 14, 2015
Beginner's Guide to Shading and Texturing in 3ds Max 2016

Beginner's Guide to Shading and Texturing in 3ds Max 2016 by Raavi O'Connor
English | Sep. 2, 2015 | ISBN: 151717189X | 194 Pages | PDF/EPUB | 30.69 MB/17.3 MB

The Beginner’s Guide to Shading and Texturing in 3ds Max 2016 offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max and interested in learning shading and texturing in 3ds Max.

Basic skills in 3ds max  eBooks & eLearning

Posted by C2U at Sept. 7, 2015
Basic skills in 3ds max

Basic skills in 3ds max
Duration: 1h 55m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch | 364 MB
Genre: eLearning | Language: English

Get the basics of 3ds max in just 4 days from practitioners with experience in this area 5 years

Udemy – 3ds Max + V-Ray: PRO material workflow  eBooks & eLearning

Posted by naag at Aug. 31, 2015
Udemy – 3ds Max + V-Ray: PRO material workflow

Udemy – 3ds Max + V-Ray: PRO material workflow
MP4 | Video: 1280x720 | 22 kbps | 22 KHz | Duration: 3 Hours | 770 MB
Genre: eLearning | Language: English

Use 3ds Max to create professional, photoreal materials. Shaders include V-Ray, Corona, Mental Ray, V-ray for SketchUp

3ds Max 2016 Essential Training with Aaron F. Ross  eBooks & eLearning

Posted by serpmolot at May 22, 2015
3ds Max 2016 Essential Training with Aaron F. Ross

3ds Max 2016 Essential Training with Aaron F. Ross
English | Updated May 22, 2015 | mp4 | H264 1280x720 | AAC 2 ch | 10 hrs 44 min | 2.1 GB
eLearning | Subject: 3D + Animation | Software: 3ds Max | Level: Beginner

Gothic Church Interior Creation (3ds Max, ZBrush & Photoshop) (Modeling Tutorial)  eBooks & eLearning

Posted by JohnZulzman at Sept. 15, 2014
Gothic Church Interior Creation (3ds Max, ZBrush & Photoshop) (Modeling Tutorial)

Gothic Church Interior Creation (3ds Max, ZBrush & Photoshop) (Modeling Tutorial)
3DTotal Ltd. | ISBN: N/A | 76 pages | PDF + Resource Files | 2010 | English | 532 Mb

Mastering Autodesk 3ds Max 2013 (repost)  eBooks & eLearning

Posted by interes at July 31, 2014
Mastering Autodesk 3ds Max 2013 (repost)

Mastering Autodesk 3ds Max 2013 by Jeffrey Harper
English | 2012 | ISBN-10: 1118129717 | PDF | 1008 pages | 52 MB

Get professional training in 3ds Max from this Autodesk Official Training Guide.
Extremely popular with video game designers as well as architects, 3ds Max offers integrated 3D modeling, animation, rendering, and compositing tools designed to streamline production.

Taking a Previz Scene to Look Development in 3ds Max and V-Ray  eBooks & eLearning

Posted by ph4rr3l at July 27, 2014
Taking a Previz Scene to Look Development in 3ds Max and V-Ray

Taking a Previz Scene to Look Development in 3ds Max and V-Ray | 850 MB
Software: 1h 39m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 1ch
Genre: eLearning | 3ds Max 2014, Vray 3.0, Mudbox 2014 | Project Files Included | July 27, 2014

In this series of lessons, we'll look at techniques for creating photo-real lighting, shading and texturing using a reference image as our guide. As audiences demand greater immersion in entertainment media, adding realism to an artificially created scene is an essential part of visual effects work. The use of reference and real-world texturing is increasingly important in this process. Starting with a previz setup and background plate, we'll add image-based lighting, displacement, and naturalistic weathering to transform a simple scene into a realistic environment ready for production.

Creating a Photorealistic Female Character in ZBrush and 3ds Max  eBooks & eLearning

Posted by ph4rr3l at Dec. 24, 2013
Creating a Photorealistic Female Character in ZBrush and 3ds Max

Creating a Photorealistic Female Character in ZBrush and 3ds Max | 1.61 GB
Software used: ZBrush 4R6, 3ds Max 2012, Photoshop CS3, TopoGun, MARI 2.0 | Resolution: 1280x720(.flv) | Audio: mp3 92 Kbps | Completion Time: 2h 57m
Genre: eLearning | Difficulty: Intermediate | Language: English | Instructor: Pierre Derenoncourt | December 23, 2013

In this tutorial you will learn the process of character texturing. We will discuss how you will be able to create multiple instances and objects and how they merge together using multiple software. We will discuss the process of painting skin, texturing and lighting setup using various software and techniques.