3d Terrain Editor

Focus On 3D Terrain Programming (Focus on Game Development) by Trent Polack [Repost]  eBooks & eLearning

Posted by tanas.olesya at Nov. 10, 2014
Focus On 3D Terrain Programming (Focus on Game Development) by Trent Polack [Repost]

Focus On 3D Terrain Programming (Focus on Game Development) by Trent Polack
Course Technology PTR; 1 edition | December 11, 2002 | English | ISBN: 1592000282 | 239 pages | PDF | 10 MB

This book is one-of-a-kind. Most 3D programming books on the market today concentrate on only one (or two) of the four algorithms that are presented in this book. Terrain engines have applications in games, but also in various simulations and they play a very important part in military flight simulations.

Element 3D – Terrain Rock Shader  Graphics

Posted by AlenMiler at Aug. 5, 2014
Element 3D – Terrain Rock Shader

Element 3D – Terrain Rock Shader
Shaders | 159 MB

Trent Polack, Focus On 3D Terrain Programming (Game Development)(Repost)  eBooks & eLearning

Posted by Direktor69 at April 1, 2013
Trent Polack, Focus On 3D Terrain Programming (Game Development)(Repost)

Trent Polack, Focus On 3D Terrain Programming (Game Development)
ISBN: 1592000282 | edition 2002 | PDF | 232 pages | 15 mb

You have just found the only book on the market dedicated to 3D Terrain Programming. This title from the Premier Press Focus On series will be a very fun and exciting educational adventure through the world of 3D terrain packed full of demos, figures, and information. It will take you from the most basic terrain engines to those that play a very important part in flight simulations. Primarily targeted at the Win32/OpenGL platform, Focus On 3D Terrain Programming will teach you nearly everything that you need to know about terrain engines, period.
Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series) by Greg Snook (Repost)
Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series) (Charles River Media Game Development) by Greg Snook (Repost)
English | 2003 | ISBN: 1584502045 | 359 pages | PDF | 5.12 MB

Focus On 3D Terrain Programming (Game Development) 2002-12  eBooks & eLearning

Posted by avava at Dec. 30, 2010
Focus On 3D Terrain Programming (Game Development) 2002-12

Trent Polack, "Focus On 3D Terrain Programming (Game Development) 2002-12"
Publisher: Course Technology PTR | ISBN 10: 1592000282 | 2002 | PDF | 220 pages | 5.3 MB

Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series)  eBooks & eLearning

Posted by alexkurz96 at Aug. 2, 2009
Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series)

Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series)
Publisher: Charles River Media | 2003-06 | ISBN 1584502045 | PDF | 374 pages | 4.74 MB

GraphicRiver - 3D Map Generator Pro - Easy Panel  Graphics

Posted by angus77 at May 19, 2015
GraphicRiver - 3D Map Generator Pro - Easy Panel

GraphicRiver - 3D Map Generator Pro - Easy Panel
Layered PSD | Transparent PNG | Photoshop ATN | CS5+ | 239 MB

GraphicRiver - 3D Map Generator Pro - Easy Routes  Graphics

Posted by angus77 at May 19, 2015
GraphicRiver - 3D Map Generator Pro - Easy Routes

GraphicRiver - 3D Map Generator Pro - Easy Routes
Layered PSD | Transparent PNG | Photoshop ATN | Photoshop ASL | CS+ | 81 MB

XNA 4 3D Game Development by Example: Beginner's Guide  eBooks & eLearning

Posted by roxul at Oct. 24, 2012
XNA 4 3D Game Development by Example: Beginner's Guide

Kurt Jaegers, "XNA 4 3D Game Development by Example: Beginner's Guide"
English | ISBN: 1849687080 | 2012 | 322 pages | PDF, EPUB | 5 + 6 MB

Torque 3D 2009 SDK 1.0.1  Software

Posted by bityan at Oct. 21, 2009
Torque 3D 2009 SDK 1.0.1

Torque 3D 2009 SDK 1.0.1 | 250,9 MB

Torque 3D is the latest release of the new engine from GarageGames. The most easy-to-use next gen 3D game creation platform available.