3d Game Character

Lynda - Blender: Creating a Game Character  

Posted by U.N.Owen at Sept. 28, 2015
Lynda - Blender: Creating a Game Character

Lynda - Blender: Creating a Game Character
Size: 1.19GB | Duration: 4h 46m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Beginner | Language: English

Blender has a lot of complex menus, nodes, and processes. But when you combine these with a little imagination, you can create realistic game characters straight out of another world. This course shows how to build a character with Blender's free 3D toolset, while you develop your modeling, sculpting, and texturing skills.
3D-Palace - Introduction to Game Character Development

3D-Palace - Introduction to Game Character Development | 6.6GB

This DVD set is designed to introduce the artist to a complete overlook of game character design. Being a lecturer myself I know how hard it is to get complete and friendly information. With this set I've tried to create a solid base of information that people can apply and easily adapt to their own ideas.The DVD set features the exporting and use of two ID engines, the goal is to show the artist the type of structures and pipelines that happen in the industry. Within 5 minutes an artist can get his/her work into a modern game engine and push their portfolio to the next level.
Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2 (Repost)

Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2
Publisher: Course Technology PTR | ISBN: 1598632701 | edition 2006 | PDF | 217 pages | 10,1 mb

A game is only as intriguing as the characters that inhabit its world. Game Character Design Complete demonstrates each step of modeling, texturing, animating, and exporting compelling characters for your games. You’ll learn how to model in 3ds Max from sketch references, texture in Adobe Photoshop, rig bones, and animate a character back in 3ds Max. Game Character Design Complete covers all aspects of character creation-from the technical to the artistic. Don’t worry if your artistic ability isn’t awe-inspiring. You’ll cover every aspect of the design process in easy-to-follow steps, including texturing and animating your character. If you have a working knowledge of 2D and 3D graphics, then you have all of the skills you need to begin creating cool characters for your games.

Advanced 3D Game Programming All in One  

Posted by lenami at Feb. 27, 2010
Advanced 3D Game Programming All in One

Advanced 3D Game Programming All in One
Publisher: Course Technology PTR | ISBN: 1592007333| edition 2005 | PDF | 616 pages | 53,1 mb

Take your 3D game programming skills to the next level! Advanced 3D Game Programming All in One uses the Torque Game Engine to teach experienced 3D game programmers advanced concepts. You'll use the Torque Game Engine to learn each new skill, maximizing your game engine experience. Quickly conquer TorqueScript, simulation techniques, the ins and outs of the game engine, player control, and using applied artificial intelligence. Then take it up a notch and discover how to spice up your game with enhanced game modeling using character and shape modeling and dynamic skins. Advanced 3D Game Programming All in One reveals the techniques and mechanisms that will give you an insider's look into the realm of game development so you can create your own amazing games just like the pros.

Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2  eBooks & eLearning

Posted by chuoilun at Feb. 6, 2010
Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2

Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2
Course Technology PTR | June 16, 2006 | English | ISBN: 1598632701 | 216 pages | PDF | 13.5MB

A game is only as intriguing as the characters that inhabit its world. Game Character Design Complete demonstrates each step of modeling, texturing, animating, and exporting compelling characters for your games. You’ll learn how to model in 3ds Max from sketch references, texture in Adobe Photoshop, rig bones, and animate a character back in 3ds Max. Game Character Design Complete covers all aspects of character creation-from the technical to the artistic. Don’t worry if your artistic ability isn’t awe-inspiring. You’ll cover every aspect of the design process in easy-to-follow steps, including texturing and animating your character. If you have a working knowledge of 2D and 3D graphics, then you have all of the skills you need to begin creating cool characters for your games.

Game Character Creation with Blender and Unity (Repost)  eBooks & eLearning

Posted by roxul at Dec. 2, 2016
Game Character Creation with Blender and Unity (Repost)

Chris Totten, "Game Character Creation with Blender and Unity"
2012 | ISBN: 1118172728 | English | 320 pages | PDF | 170 MB

Advanced 3D Game Programming with DirectX 10.0 (Repost)  eBooks & eLearning

Posted by leonardo78 at Nov. 3, 2016
Advanced 3D Game Programming with DirectX 10.0 (Repost)

Advanced 3D Game Programming with DirectX 10.0 By Peter Walsh
Publisher: Jones & Bartlett Publishers 2008 | 530 Pages | ISBN: 1598220543 | PDF | 5 MB

Advanced 3D Game Programming with DirectX 10.0 provides a guide to developing cutting-edge games using DirectX 10.0. Beginning with the foundations of 3D math and the components of DirectX, programmers new to graphics and game programming will learn how to implement networking, collision detection, and multithreading.

3D Game Development with Microsoft Silverlight 3: Beginner's Guide (Repost)  eBooks & eLearning

Posted by leonardo78 at Oct. 30, 2016
3D Game Development with Microsoft Silverlight 3: Beginner's Guide (Repost)

3D Game Development with Microsoft Silverlight 3: Beginner's Guide By Gastón C. Hillar
2009 | 452 Pages | ISBN: 1847198929 | PDF | 14 MB

Microsoft Silverlight is a programmable web browser plug-in that enables the animation, vector graphics, and audio-video playback features that characterize Rich Internet Applications.

3D Game Design with Unreal Engine 4 and Blender [Repost]  eBooks & eLearning

Posted by mapusi at Oct. 28, 2016
3D Game Design with Unreal Engine 4 and Blender [Repost]

3D Game Design with Unreal Engine 4 and Blender by Justin Plowman
English | 29 Jun. 2016 | ISBN: 1785881469 | 252 Pages | EPUB | 9.11 MB

Key Features

The only resource that shows how you can incorporate Blender into your Unreal Engine 4 Game environment
Create amazing 3D game environments by leveraging the power of Blender and Unreal Engine 4
Practical step-by-step approach with plenty of illustrative examples to get you started immediately

3D Game Engine Programming (Repost)  eBooks & eLearning

Posted by leonardo78 at Oct. 14, 2016
3D Game Engine Programming (Repost)

3D Game Engine Programming by Stefan Zerbst, Oliver Duvel
Publisher: Course Technology PTR | 2004 | ISBN: 1592003516 | 896 pages | PDF | 127,2 MB

A full-blown game engine is now an important industrial asset. Current engines exist with licensing fees of several $100,000, plus profit share costs. Because of these high costs, hobbyist game programmers are eager to learn how to write their own engines.