3d Game Character

Beginning 3D Game Development with Unity 4: All-in-One, Multi-Platform Game Development, 2nd Edition (Repost)

Beginning 3D Game Development with Unity 4: All-in-One, Multi-Platform Game Development, 2nd Edition By Sue Blackman
English | PDF | 2013 | 796 Pages | ISBN : 1430248998 | 35.89 MB

Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production.

Game Character Creation with Blender and Unity (Repost)  eBooks & eLearning

Posted by roxul at Dec. 2, 2016
Game Character Creation with Blender and Unity (Repost)

Chris Totten, "Game Character Creation with Blender and Unity"
2012 | ISBN: 1118172728 | English | 320 pages | PDF | 170 MB

Game Character Development with Maya  eBooks & eLearning

Posted by AlenMiler at April 29, 2016
Game Character Development with Maya

Game Character Development with Maya by Antony Ward
English | Dec. 2, 2004 | ISBN: 073571438X | 832 Pages | AZW3/MOBI/EPUB/PDF (conv) | 177.35 MB

If you thought Angelina Jolie was responsible for Lara Croft's curves, think again! Long before the Hollywood actress brought the Tomb Raider heroine to life, Alias' 3D modeling software Maya was used to create the lovely Lara; Ms. Jolie simply filled in her curves!

Introduction To 3D Game Programming With Direct X 12  eBooks & eLearning

Posted by AlenMiler at April 21, 2016
Introduction To 3D Game Programming With Direct X 12

Introduction to 3D Game Programming with DirectX 12 (Computer Science) by Frank Luna
English | Mar. 24, 2016 | ISBN: 1942270062 | 900 Pages | MOBI/EPUB/PDF (conv) | 93.5 MB

This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12.

Lynda - Blender: Creating a Game Character  eBooks & eLearning

Posted by U.N.Owen at Sept. 28, 2015
Lynda - Blender: Creating a Game Character

Lynda - Blender: Creating a Game Character
Size: 1.19GB | Duration: 4h 46m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Beginner | Language: English

Blender has a lot of complex menus, nodes, and processes. But when you combine these with a little imagination, you can create realistic game characters straight out of another world. This course shows how to build a character with Blender's free 3D toolset, while you develop your modeling, sculpting, and texturing skills.

Game Character Development with Maya (repost)  eBooks & eLearning

Posted by interes at July 14, 2015
Game Character Development with Maya (repost)

Game Character Development with Maya by Antony Ward
English | ISBN: 073571438X | 2004 | CHM | 832 pages | 54,4 mb
Beginning 3D Game Development with Unity 4: All-in-one, multi-platform game development (2nd edition) [Repost]

Sue Blackman - Beginning 3D Game Development with Unity 4: All-in-one, multi-platform game development (2nd edition)
Published: 2013-08-27 | ISBN: 1430248998 | EPUB + MOBI | 808 pages | 45 MB
Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2 by Eric Thomas [Repost]

Game Character Design Complete: Using 3ds Max 8 and Adobe Photoshop CS2 by Eric Thomas
Course Technology PTR; 1 edition | June 16, 2006 | English | ISBN: 1598632701 | 216 pages | PDF | 13 MB

A game is only as intriguing as the characters that inhabit its world. Game Character Design Complete demonstrates each step of modeling, texturing, animating, and exporting compelling characters for your games. You?ll learn how to model in 3ds Max from sketch references, texture in Adobe Photoshop, rig bones, and animate a character back in 3ds Max. Game Character Design Complete covers all aspects of character creation-from the technical to the artistic. Don?t worry if your artistic ability isn?t awe-inspiring.

"A Practical Introduction to 3D Game Development" by Yasser Jaffal  eBooks & eLearning

Posted by exLib at Sept. 16, 2014
"A Practical Introduction to 3D Game Development" by Yasser Jaffal

"A Practical Introduction to 3D Game Development" by Yasser Jaffal
BoBoCoAe | 2014 | ISBN: 8740307867 9788740307863 | 252 pages | PDF | 14 MB

This book introduces the reader to the necessary programming skills necessary to develop 2D and 3D computer games. The book lists a number of common game mechanics, and illustrates through examples how these mechanics can be bound to each other to both give the required behavior and allow the player to interact with game elements.

Swordmaster - Low-poly Game Character (3dsmax) [Repost]  eBooks & eLearning

Posted by JohnZulzman at Sept. 14, 2014
Swordmaster - Low-poly Game Character (3dsmax) [Repost]

Swordmaster - Low-poly Game Character (3dsmax)
3DTotal Ltd. | ISBN: N/A | 100 pages | PDF | 2007 | English | 35 Mb