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Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit

Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit by James Goodwill
English | 26 May 2017 | ISBN: 1484223098 | 232 Pages | EPUB | 2.49 MB

Using OpenGL ES for Android 2D and 3D graphics acceleration  eBooks & eLearning

Posted by naag at March 30, 2016
Using OpenGL ES for Android 2D and 3D graphics acceleration

Using OpenGL ES for Android 2D and 3D graphics acceleration
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1.5 Hours | 300 MB
Genre: eLearning | Language: English

Mobile game developers using Android can learn how to use OpenGL ES for hardware graphics acceleration for their games

Mograph Techniques: Mixing 2D and 3D with After Effects and Cinema 4D  eBooks & eLearning

Posted by Landau17 at Sept. 23, 2017
Mograph Techniques: Mixing 2D and 3D with After Effects and Cinema 4D

Mograph Techniques: Mixing 2D and 3D with After Effects and Cinema 4D
MP4 | Video: 720p | Duration: 1:05:04 | English | Subtitles: VTT | 187.1 MB

Introduction to AutoCAD 2017 : 2D and 3D Design  eBooks & eLearning

Posted by readerXXI at Sept. 9, 2017
Introduction to AutoCAD 2017 : 2D and 3D Design

Introduction to AutoCAD 2017 : 2D and 3D Design
by Bernd S. Palm and Alf Yarwood
English | 2017 | ISBN: 1138191981 | 437 Pages | PDF | 19 MB
Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit

Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit by James Goodwill
English | 26 May 2017 | ISBN: 1484223098 | 232 Pages | PDF | 5.07 MB

Designing 2D and 3D Network-on-Chip Architectures [Repost]  eBooks & eLearning

Posted by ChrisRedfield at July 28, 2017
Designing 2D and 3D Network-on-Chip Architectures [Repost]

Konstantinos Tatas, Kostas Siozios, Dimitrios Soudris, Axel Jantsch - Designing 2D and 3D Network-on-Chip Architectures
Published: 2013-10-08 | ISBN: 1461442737, 1493945505 | PDF | 265 pages | 7.29 MB

Nanomaterials for 2D and 3D Printing [Repost]  eBooks & eLearning

Posted by ChrisRedfield at July 18, 2017
Nanomaterials for 2D and 3D Printing [Repost]

Shlomo Magdassi, Alexander Kamyshny - Nanomaterials for 2D and 3D Printing
Published: 2017-06-06 | ISBN: 3527338195 | PDF + EPUB + MOBI | 376 pages | 45.68 MB
Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit [Repost]

Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit by James Goodwill
English | 26 May 2017 | ISBN: 1484223098 | 232 Pages | PDF | 5.07 MB

Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.
Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit [Repost]

Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit by James Goodwill
English | 26 May 2017 | ISBN: 1484223098 | 232 Pages | PDF | 5.07 MB

Nanomaterials for 2D and 3D Printing  eBooks & eLearning

Posted by roxul at May 31, 2017
Nanomaterials for 2D and 3D Printing

Shlomo Magdassi, Alexander Kamyshny, "Nanomaterials for 2D and 3D Printing"
English | ISBN: 3527338195 | 2017 | 372 pages | PDF | 19 MB